Wizard
Base Class: Wizard

As the Thurgy subclass from Unearthed Arcana, but with a slight change

Divine Inspiration

When you choose this tradition at 2nd level, choose a domain from your chosen deity's list of eligible domains.

Arcane Initiate

Beginning at 2nd level, whenever you gain a wizard level, you can replace one of the wizard spells you add to your spellbook with a cleric domain spell for your chosen domain. The spell must be of a level for which you have spell slots.

If you add all of your domain spells to your spellbook, you can subsequently add any spell from the cleric spell list instead. The spell must still be of a level for which you have spell slots.

Any cleric spell you gain from this feature is considered a wizard spell for you, but other wizards can't copy cleric spells from your spellbook into their own spellbooks.

Channeled Arcana

At 2nd level, you gain the ability to channel arcane energy to fuel magical effects. You start with two such effects: Divine Arcana and the Channel Divinity option granted at 2nd level by your chosen domain. You employ that Channel Divinity option by using your Channel Arcana ability.

When you use your Channel Arcana, you choose which effect to create. You must then finish a short or long rest to use your Channel Arcana again.

Some Channel Arcana effects require saving throws. When you use such an effect, the save DC equals your wizard spell save DC.

Beginning at 6th level, you can use your Channel Arcana twice between rests, and beginning at 18th level, you can use it three times between rests. When you finish a short or long rest, you regain your expended uses.

If you gain additional Channel Divinity options from your domain, you can employ them by using your Channel Arcana feature.

Channel Arcana: Divine Arcana

As a bonus action, you make the next spell you cast gain a +2 bonus to any attack roll you make for it or to its saving throw DC, as appropriate.

Arcane Acolyte

At 6th level, you gain your chosen domain's 1st-level benefits. However, you do not gain any weapon or armor proficiencies from the domain. (If the ability is based off of Wisdom, it instead is based off of Intelligence for you)

Arcane Priest

At 10th level, you gain your chosen domain's 8th-level benefits. (If the ability is based off of Wisdom, it instead is based off of Intelligence for you)

Arcane High Priest

At 14th level, you gain your chosen domain's 17th-level benefits. (If the ability is based off of Wisdom, it instead is based off of Intelligence for you)

Previous Versions

Name Date Modified Views Adds Version Actions
12/12/2018 3:49:03 AM
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