Base Class: Sorcerer
Constellation Born have had an extraordinary experience with the stars or was born under a magical astral event, when this occurs glowing star like dots will apear on your body in the shape of a constellation ( this is the creator speaking: i will gladly accept comments)
Spring Constellations
At 1st level your power begins to flow and blossom just as flowers do in spring a constellation observed in spring appears ( or what ever constellations correlate to the world). You choose one of the following constellations to empower yourself with.
Corvus the crow
Star spots appear in the shape of Corvus that when closely inspected show the shape of a crow. twice per day, when you cast a spell of 1st level or above shadows start to cling to you and you can make attacks against you have disadvantage until the beginning of your next turn.
Leo the lion
Star spots near one of your hands appear in the shape of the constellation Leo that when closely inspected shows the shape of a lion. twice per day, when you cast a spell of 1st level or higher you can project the image of a lion's head that extends up to 30 ft away from you and choose one enemy within range and deal 1d6 slashing damage
Vela the sail
Star spots appear near your feet in the shape of the Vela and when closely inspected shows the image of a sail. twice per day, when you cast a spell of 1st level or above you can move and extra 15 ft.
Summer Constellation
At 6th level your power comes into its warmth and power. You choose one of the following constellations to empower yourself with.
Draco the dragon
Star spots appear near your hands in the shape of Draco and when closely inspected shows the image of a golden dragon. three times per day when you cast a spell of 1st level or above that deals damage you can project the image of a dragon head that breaths fire in a 30 ft cone in front of you. Creatures in the area of affect must make a dexterity saving throw against your spell save Dc, on a failure the enemies takes 2d6 fire damage or half as much on success.
Libra the scales
Star spots appear on your chest the shape as Libra that when closely inspected show the shape of a set of scales. three times per day when you cast a spell of 1st level or above that deals damage you can heal half the amount of damage dealt.
Scutum the shield
Star spots appear on your chest in the shape of Scutum and when closely inspected shows the shape of a shield. three times per day when you cast a spell of 1st level or above you can project a shield on to your self adding 4 to AC until your next turn.
Fall Constellation
At 14th level you gain access to the stars of fall as your power grows. You choose one of the following constellations to empower yourself with.
Aquarius the cup
Star spots appear on the palm of your hand in the shape of Aquarius, when closely inspected a cup faintly appears. five times per long rest as a reaction when you take Fire, Cold, Force, acid, lightning, or radiant damage you may half the damage taken by absorbing it. until the end of your next turn as a bonus action you may release the damage you adsorbed in a 15 foot line, all enemies that take the same amount and type of damage you absorbed.
Cygnus the swan
star spots appear on your back in the shape of Cygnus that when closely inspected shows the shape of a swan. Five times per long rest after you cast a spell of first level or higher allows you may move an additional 60 ft.
Phoenix the Pheonix
star spots in the shape of phoenix appears on your chest, when closely inspected shows a phoenix. five times per long rest as a reaction when you get hit by a melee attack you may unleash a burst of flame at the attacker for 3d6 damage if the attacker fails a dexterity saving throw of your spell save dc or half as much on a success.
Winter constellation
At 18th level as your power comes to its climax to gain access to the power of winter. You choose one of the following constellations to empower yourself with.
Gemini the twins
star spots apear wherever you want on your body in the shape of Gemini that when closely inspected shows two heads back to back. five times per long rest you may project a double of your self as an action that can move up to 30 ft away from your self and can cast spells through the double however you must be able to see where or what ever the spell is targeting. this double lasts for 30 seconds and then turns into star dust.
Taurus the bull
star spots appear near your feet and when closely inspected shows a bull. five times per long rest after you cast a spell of first level or higher you may move in a straight line 30 ft and move through any enemies as ethereal horns appear in front of you and gore enemies causing 3d6 slashing damage.
Triangulum the triangle
star spots appear on the palm of your hand that when closely inspected shows a triangle. five times per long rest when you or an ally within 30 ft attacks an enemy with an attack that the enemy is resistant to you may use your reaction to make the enemy vulnerable to that damage until the beginning of your next turn.
Light of the stars
As your power begins to shine through you begin to give off a glow producing torch level light in 10 feet of yourself and dim light for 20 feet after that. two times per long rest after you take damage you may produce a bright light momentarily. enemies must make a constitution saving through versus your spell save dc or be blinded on a failure or not on a success.
At sixth level you may use this feature three times per long rest and enemies that fail the saving throw also take 1d6 radiant damage. at level fourteen you may use this ability five times and the damage increases to 2d6. at level eighteen the damage increases to 3d6 radiant damage.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
5/14/2021 5:50:19 PM
|
179
|
19
|
--
|
Coming Soon
|
Comments