Base Class: Barbarian
You have been chosen by the cold. Ice born herald from the frijord and are resistant to cold and ice. These resilient warriors fight for every inch of frozen wasteland and kill for all resources with in it.
Chosen of the Iceborn
Starting when you choose this path at 3rd level, you are able to hold and wield weapons made from true ice. You have advantage on checks made to resist cold weather effects. You may chose one several iceborn paths to follow. This path is a reflection of how the freljord manifests in you. Chose from one of the paths below.
Averosan: You are proficient with long and short bows. You are able to maintain your rage when making dexterity based attacks and you gain the archery fighting style. When you hit with an attack while raging, you deal an extra 1d4 cold damage. The target is also slowed 5 ft for each attack you hit with.
Frostguard: Your body is hardened by ice. Your AC increases by 2. You are immune to cold damage and cold weather effects. While raging as a bonus action, you can glide forward on ice and dash toward an enemy.
Winter’s Claw: While raging you are able to designate a target of your iceborn essence. When you strike a target with a melee attack you place your iceborn mark on them. Each attack increases the mark by 1. At 4 stacks, you may use your reaction to stun the target. The target must make a con save dc 20 or be stunned for one round. Allies of yours that make melee attacks against your marked target increase the stacks as well. Only one target can be marked at a time.
Averosan
You are proficient with long and short bows. You are able to maintain your rage when making dexterity based attacks and you gain the archery fighting style. When you hit with an attack while raging, you deal an extra 1d4 cold damage. The target is also slowed 5 ft for each attack you hit with.
Frostguard
Your body is hardened by ice. Your AC increases by 2. You are immune to cold damage and cold weather effects. While raging as a bonus action, you can glide forward on ice and dash toward an enemy.
Winter’s Claw
While raging you are able to designate a target of your iceborn essence. When you strike a target with a melee attack you place your iceborn mark on them. Each attack increases the mark by 1. At 4 stacks, you may use your reaction to stun the target. The target must make a con save dc 20 or be stunned for one round. Allies of yours that make melee attacks against your marked target increase the stacks as well. Only one target can be marked at a time.
Wrath of the Iceborn
Your powers manifest even more fiercely as your power increases.
Averosan: The cold damage you deal is increased to 2d4. As an action, you fire a volley of frost magic. Make a ranged attack against all targets in a 15 ft cone. You can do this once per long rest.
Frostguard: You may make an attack when you use your dash action if you end within melee range of a target.
Winter’s Claw: You are able to make an additional attack as a bonus action against your marked target.
Iceborn Link
You may target one allied beast or weapon and form a bind with it. The beast must be CR 2 or less and one size larger than you and the weapon must be one you are proficient with. The beast takes its turn after you and may be used as a Mount. The beast may make one melee attack regardless of its stat block on its turn. The enchanted weapon can be used to unleash an empowered attack. When you hit with an attack using the weapon you can chose to invoke your link. The attack deals 1d6 per level in this class. You may do this once per long rest.
Linked Beast
You may target one allied beast and form a bond with it. The beast must be CR 2 or less and one size larger than you. The beast takes its turn after you and may be used as a Mount. The beast may make one melee attack regardless of its stat block on its turn.
Linked Weapon
You may target one weapon and form a bind with it. The weapon must be one you are proficient with.The enchanted weapon can be used to unleash an empowered attack. When you hit with an attack using the weapon you can chose to invoke your link. The attack deals 1d6 per level in this class. You may do this once per long rest.
Iceborn Soul
You ignore cold immunity and resistance while raging. You are immune to cold damage when you rage. When in freezing temperatures you may rage without expending a use of it.
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