Base Class: Druid
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Bonus Cantrip
When you choose this circle at 2nd level, you learn one additional druid cantrip of your choice.
Shadow-Shift
your form becomes blackened and smokey, as you take the form of one of the following forms
you keep your spells and can cast them as usual.
you gain resistance to necrotic damage and a weakness to radiant damage
return to your normal form as an action, or when you reach 1/4 Hp
When you return to your original form, you suffer one point of exhaustion
Seraph:
speed: 40ft (hover)
as you take the form of the seraph, the seraph casts an 'aura of vitality' spell
Sentinal:
Hp: +5 per druid level
Speed: 30ft
As you take the form of the Sentinal, The Sentinal casts an aura of intervention, when an ally within 30ft takes damage,
they take 1d6+con less damage, and you take that much damage.
Shrike:
ac: +3
Speed: 50ft
As you take the form of the Shrike, gain the Shadow claw attack and the multi attack feature
Shadow claw attack
range: 10ft
make a dex melee attack against a creature within range, on a hit, the target takes 1d6 slashing, and 1d6 necrotic damage
Circle Spells
Once you gain access to a circle spell, you always have it prepared, and it doesn’t count against the number of spells you can prepare each day. If you gain access to a spell that doesn’t appear on the druid spell list, the spell is nonetheless a druid spell for you.
| Druid Level | Spells |
|---|---|
|
3rd |
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5th |
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7th |
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|
9th |
Dark demeanor
Gain proficiency in intimidation, gain advantage on intimidation checks
when you pass an intimidation check, you may make the target make a wisdom saving through, or be frightened by you
for 1 day.
Shadow empowerment
Seraph:
you may target up to 5 more creatures/characters in the aura
Sentinal:
Hp is increased by 10 per druid level, rather than 5 per druid level
Shrike:
Your shadow claws are now a +5+dex melee attack
dark embrace
Seraph:
Doubles the amount of healing done while in this form
Sentinal:
Now can intercept 2d6+con or half damage, whichever is higher
Shrike:
increase damage to 1d6 slashing and 2d6 necrotic
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