Base Class: Monk
Monks trained by the Githzerai to awaken the latent powers of the mind.
Psionic Techniques
Starting when you choose this tradition at 3rd level, you can bolster your techniques with psionic power.
While using Flurry of Blows, the attacks granted may deal psychic damage. While benefiting from Patient Defense, gain resistance to bludgeoning, piercing, and slashing damage. While benefiting Step of the Wind, gain a flying speed equal to your walking speed.
Mental Manipulation
At 6th level, you gain the ability to manipulate the minds of others directly. You can case Calm Emotions, Suggestion, or Detect Thoughts once without components. You regain the use of this feature after a long rest or by spending 3 ki.
Improved Psionic Technique
Beginning at 11th level, you can further bolster your martial prowess with mental powers. You may deal an extra die of damage when dealing psychic damage with Flurry of Blows. You may activate Patient Defense as a Reaction when attacked. Gain advantage on any attacks may while benefiting from Step of the Wind.
Astral Disruption
Starting at level 17, you learn to dislodge a creature's astral form from its body forcefully. After hitting a creature with an attack on your turn, spend 3 ki to force the target to make an Intelligence Save. Beings with an Intelligence of less than 6 automatically pass the save, and all beings who pass take 4d10 psychic damage. If failed, the target must choose to either take 8d10 psychic damage or be rendered unconscious until they take damage or 1 minute passes. Can be used once per long rest.
Comments