Base Class: Paladin
This oath is based around strength. The strength in radiant power above all. It drives them. It molds them into who they are. There is no other thought or way. The way the feel basking in the warmth is almost exciting to them. Pushing the amount to the limit.
I feel like this class is a mix of Lineage 2 Gladiator and something out of Wheel of time. That they push themselves to take as much power in as they can.
I am still working on the roll play aspect. I will put more of it when I flesh it more out. For now please let me know how the basics look and what seems too strong or Weak.
Bonus Spells
3 Hex / Guiding Bolt
5 Misty Step / Hold Person
9 Haste / Protection from Energy
13 Guardian of Faith / Locate Creature
17 Summon Celestial / Holy Weapon
3rd Level – Channel Divinity
- Radiant Focus
- Bonus Action
- 1 Minute Duration
- Attack range increased to 30 Feet
- Attacks become Radiant in damage
- Add Charisma modifier to damage
- Blinding Radiance
- Action
- 30 feet range
- Hostile creatures make a constitution saving throw. On failed save a creature is blinded for 1 minute.
- A creature can repeat this save at the end of their turns.
7th Level – Aura of Radiance
- 10 foot range – 30 foot range at 18 level
- You and friendly creatures are resistant to radiant damage
- Hostile creatures who enter the aura or begin their turn in the aura take radiant damage equal to half your paladin level.
- This damage is increased while Radiant Focus is active.
- Add Charisma modifier
15th Level – Radiant Defense
- Reaction to use
- Whenever a creature attempts to attack you, you may add your Charisma Modifier in an attempt to deflect the attack. The attacker takes Radiant damage in turn equal to your Charisma Modifier
- You can use a number of times equal to your proficiency bonus.
- You get back all uses on a long rest.
20th Level – Holy Crusader
- Bonus Action
- 1 Minute Duration
- You grow Radiant Wings. Gain Flight speed equal to movement speed.
- You have advantage on Constitution and Charisma Saving throws.
- Whenever you take the Attack Action, you can make 2 attacks as a bonus action.
- Can only use once a long rest. Unless you expend a 5 level spell slot to use it again
Comments