Base Class: Cleric
Commune with the Divine through gratification of the senses of the senses and all manners of earthly delights.
Exalted Existence
When you choose this domain at level 1 you use your time of rest and leisure to enhance your abilities. At the end of a long rest, you can choose any skill you are proficient in. Until the end the end of your next long rest or until you die, your proficiency bonus is doubled.
Sweet Tooth
By spending 10 minutes after finishing a dish, you can add sugar and honey to a finished dish to change the taste from spicy or plain to sweet.
Sugar Rush
By spending 10 minutes, with a Healing Potion you can ensure that whoever uses it receives the maximum hit points possible.
Channel Divinity: Invigorating Rest
Starting at 2nd level, you can use your Channel Divinity during a short rest to soothe yourself and your allies and empower them by making their rest as pleasurable as possible, At the start of a rest you can give a number of temporary hit points equal to 5 times your cleric level. Choose any creatures within 60 feet of you and divide these hit points among them. A single creature cannot receive more than half of its hit point maximum. Works on constructs and undead. If rest is not finished, use is expended.
Channel Divinity: Divine Restoration
At 6th level, you can use your Channel Divinity to revitalize yourself and your comrades, raising their spirits and enabling them to fight again.
As an action, select a number of creatures you can see up to your Wisdom modifier. This can include yourself. These creatures regain the use of all features and abilities that refresh on a short or long rest, such as racial spells or class features.
This does not include spell slots, hit points, or class features that have a pool of uses to spend, such as Ki points, Action surges, or channel Divinity.
Potent Spellcasting
Starting at 8th level, you add your Wisdom modifier to the damage you deal with any cleric cantrip.
Find Desire
Starting at 17th level, you can learn someone's most intimate desires. After you spend at least 1 minute talking with the target, your deity whispers to you one of the targets desires, ambitions, or goals. You can keep talking to the target to learn more desires for a number of minutes equal to your Wisdom modifier. You can learn one desire for every minute you spend talking. Once you use this feature, you can't use it again until you finish a short or long rest.
Restful Healing
Starting at 17th level, each time you use a healing spell on an exhausted creature, the target loses one exhaustion level.
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