Base Class: Fighter
Grappling Hook Expert
Beginning when you chose this archetype at 3rd level, you gain expertise with a grappling hook. Usually, a grappling hook requires an Action to use, but your proficiency with it allows you to throw and swing from it a number of feet equal to your Swinging Range (Your Strength modifier x 5 + 25) as a bonus action (you must have the necessary length of rope attached to your hook in order to swing that distance). Whenever you utilize a grappling hook, you must make a Dexterity (Acrobatics) check (DC determined by DM) to succeed. You may add your Grappling Modifier (Your Strength modifier + proficiency bonus) to any ability check you make utilizing the function of your grappling hook. While grappling, you are able to do any action or interaction you want. Keep in mind, any action or interaction you do may only be done with one hand during your swing. Any creatures which uses an opportunity attack against you during your swing have disadvantage.
- Swinging Range= Strength modifier x 5 + 25
- Grappling Modifier= Strength modifier + proficiency bonus
Ranged Constriction
Starting at 7th level, as an Action, you may attempt to restrain a creature a number of feet away equal to you Swinging Range (Your Strength modifier x 5 + 25). The creature must make a Strength Saving Throw against your Ranged Constriction DC (8 + Strength modifier + proficiency bonus) or be restrained. The creature may repeat the saving throw at the end of each of its turns. As a bonus action, a creature no more than one size larger than you, may be pulled towards you as much as you desire.
- Ranged Constriction DC= 8 + Strength modifier + proficiency bonus
Swinging Strikes
At 10th level, while swinging in a straight line towards your desired space, you may make two opportunity attacks against two different creatures within five feet of your path.
Improved Grappling Technique
Enhanced Grappling Hook Combat
At 18th level, you gain the ability to use your grappling hook as a deadly weapon. When you use your interaction to attack using your grappling hook within your Swinging Range (Your Strength modifier x 5 + 25), you do so adding your Grappling Hook Modifier (Your Strength modifier + proficiency bonus) to the attack roll. On a hit, you may do any of the following:
- You hook the creature and pull yourself toward them dealing a powerful blow. You take the Shove Action against the creature.
- You swing your grapple in a large circle and hurl it towards a creature. The damage dealt is equal to you unarmed strike
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