Warlock
Base Class: Warlock

When in need of a champion, the Light can bestow a fraction of it's immense power to a worthy individual.

 
 

Savior of the innocent.

When you cast a spell that restores hit points, you can choose to add your Charisma modifier to the amount healed. 

You can do this a number of times equal to your proficiency modifier. 

 

Expanded Spell List

The Hexblade lets you choose from an expanded list of spells when you learn a warlock spell. The following spells are added to the warlock spell list for you.

Hexblade Expanded Spells

Illumination

Once per short rest, as a bonus action, choose one creature you can see within 60 feet is illuminated with warm glowing light. The creature counts as under the effect of the faire fire spell for one minute. As long as the creature is illuminated, you know its exact location.
This does not require concentration.

 

 
 

Warrior of the Light

At 1st level, you acquire the training necessary to effectively arm yourself for battle. You gain proficiency with medium armor, shields, and martial weapons.

The influence of your patron also allows you to mystically channel your will through a particular weapon. Whenever you finish a long rest, you can touch one weapon that you are proficient with and that lacks the two-handed property. When you attack with that weapon, you can use your Charisma modifier, instead of Strength or Dexterity, for the attack and damage rolls. This benefit lasts until you finish a long rest. If you later gain the Pact of the Blade feature, this benefit extends to every pact weapon you conjure with that feature, no matter the weapon’s type.

 

Light brings Life

Once per short rest, when you cast a spell that restores hit points, you can choose to heal the maximum amount instead of rolling. Once per long rest this can also be a spell that targets multiple creatures. otherwise, choose one to get maximum and roll for the rest.

The Light brings life, and aim to restore any wounds made upon its creations.

 
 

Aurora of Light

By invoking the brilliant power of the Light, a blindingly beautiful aurora shimmers  brightly for a moment, protecting the champion.

Undiminished Light

At 14th level, Illumination can be used a number of times equal to you CHA bonus ( a minimum of once) per short rest. 

In addition, you add your charisma modifier on damage rolls against illuminated creatures.

 
Pact Of The Light Image

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