Base Class: Barbarian
While most barbarians learn to target their rage on blood and slaughter, for a Barbarian of the Path of the Yellow-Belly, frantic reactions are where they get shine. These Barbarians do not seek out the glory of fighting and defeating adversaries; instead, when they find themselves in a sticky situation their flight instinct takes over and they will do whatever they can to line another day. Rage is replaced by Panic
Frantic
Starting when you choose this path at 3rd level, you can become frantic when you panic. If you do so, for the duration of your panic you can take the dodge action as a bonus action on each of your turns after this one. When your panic ends, you suffer one level of exhaustion.
Mindless Panic
While panicking you do not listen to reason and are hard to hold down. Beginning at 6th level, you can’t be charmed or restrained while panicking. If you are charmed or restrained when you enter your panic, the effect is suspended for the duration of the panic.
Non-Threatening Presence
Beginning at 10th level, you can use your action to force someone to attack with disadvantage with your non-threatening presence. When you do so, choose one creature that you can see within 30 feet of you. If the creature can see or hear you, it must succeed on a Wisdom saving throw (DC equal to 8 + your proficiency bonus + your Charisma modifier) or be forced to attack you with disadvantage until the end of your next turn. On subsequent turns, you can use your action to extend the duration of this effect on the creature until the end of your next turn. This effect ends if the creature ends its turn out of line of sight or more than 60 feet away from you.
If the creature succeeds on its saving throw, you can’t use this feature on that creature again for 24 hours.
Reckless Flight
Getting hit enacts your flight response. You run away swinging your weapon wildly at anyone that attacks you. When you take damage from a creature that is within 5 feet of you, you can can use your reaction to flee your half your movement speed attacking anyone that evokes an opportunity attack. Your attacks will have disadvantage.
Previous Versions
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6/8/2021 2:24:11 AM
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