Base Class: Ranger
You always had a knack for stealth and surviving, making you an ideal scouter. You are a skilled hunter and stalker, who specializes with taking your enemies in surprise. As you wander you strike your foes, bringing them doom before they know it.
One With The Shadows
Your hide & strike tactic made you one with the shadows. You gain profiency in the skill Stealth, along with another skill of your choice of Nature or Survival. If you already have profiency in these, your profiency bonus is doubled for any check you make.
Ambusher
At 3rd level, you master the art of the ambush. You can give yourself a bonus to your initiative rolls equal to your Wisdom modifier.
In addition, if you have an initiative roll total of 15 or higher you have advantage on your first attack. If you roll a natural 20 on initiative, your first attack is a critical hit
Skulker Magic
As a master of hiding, you learn certain spells, based on your level.
Keen Eye
Starting at 7th level, you have advantage on any Wisdom (Perception) or Intelligence (Investigation) check to find your enemy.
Skulker's Shifting
At 11th level, you learn how to direct an errant arrow toward a new target. When you make an attack roll and miss, you can use the same action to reroll the attack roll against a different target within 60 feet of the original target.
Stalker's Dodge
Starting at 15th level, you can dodge in unforeseen ways, with wisps of supernatural shadow around you. Whenever a creature makes an attack roll against you and doesn’t have advantage on the roll, you can use your reaction to impose disadvantage on it. You must use this feature before you know the outcome of the attack roll.
Previous Versions
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7/3/2021 3:41:12 PM
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Coming Soon
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