Base Class: Wizard
As other 's focus on individual schools of magic, you focus on supporting your allies on all fronts. You harness your arcane might to augment and strengthen those around you. While most wizards focus on powers to uplift their own magic, your path leads to give your complete and undying support.
Concentration Savant
You know have extra concentration slots equal to your proficiency. Spells cast with your extra concentration slots cannot be cast on yourself in any form or fashion and must be cast on a willing creature(s). When you use concentration slots equal to half your proficiency rounded up you start gaining negatives effect for each concentration slot from that point.
Negative Effects:
1. Disadvantage on Concentration saving throws.
2. Disadvantage on Dexterity saving throws.
3. Can only use either one action or bonus action per turn.
4. Cannot Cast anymore spells.
Concentration Rules:
Your still have your normal concentration as is and is completely separate from your Extra Concentration slots. When you fail a Concentration saving throw all spells fail, including your normal concentration. Pertaining to not casting your extra concentration slots spells on your self Simulacrum, polymorph & true polymorph count whether someone turns into you or you turn into someone else and any other form or fashion of this.
Always Prepared
You can have extra spells prepared equal to double your proficiency bonus.
Selfless Caster
You are able to cast spells with a range of self and casting time of 1 action/bonus action/reaction with a range of 30 ft. The spell must be cast on a willing creature and if it has a duration longer then instantaneous it becomes a Concentration spell(If not already) for the length of its duration or dispelled or canceled.
Concentration Save
When you fail a concentration saving throw all spells no longer fail and only the oldest one cast fails.
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