Base Class: Barbarian
a relentless unyielding combatant.
Unyielding Combatant
Starting at 3rd level, when you hit a creature with a melee weapon attack, you can mark the creature until the end of your next turn. This effect ends early if you are incapacitated or you die but while it is within 5 feet of you, a creature marked by you has disadvantage on any attack roll that don't target you.
Relentless Pursuit
Beginning at 6th level, As a reaction, when a creature that has been marked by Unyielding Combatant moves away from you, you can move up to half your speed toward that enemy. You must end this move closer to the enemy than you started.
Brandish
At 10th level, you may wield a two-handed melee weapon in one hand, treating it as a one-handed weapon while raging, doing so gives you disadvantage on attacks rolls made when wielding something in your off hand such as another weapon or shield.
From Beyond
Starting at 14th level, while you're raging if you have marked a creature with Unyielding Combatant having 0 hit points doesn't knock you unconscious. You still must make death saving throws, and you suffer the normal effects of taking damage while at 0 hit points. If you take damage equal to your max health after you hit 0 you die. But until you die, regain consciousness, or Unyielding Combatant ends you may still act as normal and all damage you deal is doubled against that target. You most finish a long rest before being able to use this ability again.
Previous Versions
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