Base Class: Fighter
Silver Dragon Knights are fighters who have agugmented their power by ingesting the blood of a silver dragon. This is often done by making a pact with a silver dragon. However, a knight can ingest the blood of someone else who has previously gained this power. In a few cases this leads to the power being passed down from generation to generation. These knights believe deeply in gaining understanding of other humanoids and creatures. They hold fast to the belief that these beings have a place in this world. To gain this understading those who make this pact often spend their time adventuring to offer service, mercy, and wisdom to those they meet.
Some knights who have made this pact believe that for mercy and service to be offered, they must enact vengance to those that commit grievous sins. That mercy and vengance are two sides of the same coin. This belief has caused contention among many of the knights. Many of them now struggle with the internal conflict of how best to embody their belief of mercy, service, and freedom.
Spellcasting
When you reach 3rd level, you augment your martial prowess with the ability to cast spells. See Spells Rules for the general rules of spellcasting and the Spells Listing for the sorcerer spell list.
Cantrips
You learn two cantrips of your choice from the sorcerer spell list. You learn an additional sorcerer cantrip of your choice at 10th level.
Spell Slots
The Silver Dragon Knight Spellcasting table shows how many spell slots you have to cast your sorcerer spells of 1st level and higher. To cast one of these spells, you must expend a slot of the spell’s level or higher. You regain all expended spell slots when you finish a long rest.
For example, if you know the 1st-level spell shield and have a 1st-level and a 2nd-level spell slot available, you can cast shield using either slot.
Spells Known of 1st-Level and Higher
You know three 1st-level sorcerer spells of your choice.
The Spells Known column of the Silver Dragon Knight Spellcasting table shows when you learn more sorcerer spells of 1st level or higher.
Whenever you gain a level in this class, you can replace one of the sorcerer spells you know with another spell of your choice from the sorcerer spell list. The new spell must be of a level for which you have spell slots.
The Silver Dragon Knight gets the following spells added to their potential spell list: "cure wounds, bless, protection from evil and good, and hunter's mark".
Chosen spells must come from the schools of abjuration and evocation. This restriction does not apply to the additional spells added to the spell list or to cantrips. However, the additional spells still count as a known spell if chosen. At levels 3, 7, 13, 17, a spell can be chosen or a previous spell replaced with one outside of the schools of abjuration and evocation.
Spellcasting Ability
Charisma is your spellcasting ability for your sorcerer spells. You use your Charisma whenever a spell refers to your spellcasting ability. In addition, you use your Charisma modifier when setting the saving throw DC for a sorcerer spell you cast and when making an attack roll with one.
Spell save DC = 8 + your proficiency bonus + your Charisma modifier
Spell attack modifier = your proficiency bonus + your Charisma modifier
Silver Dragon Knight Spellcasting
|
Fighter Level |
Cantrips Known |
Spells Known |
— Spell Slots per Spell Level — |
|||
|---|---|---|---|---|---|---|
|
1st |
2nd |
3rd |
4th |
|||
|
3rd |
2 |
3 |
2 |
— |
— |
— |
|
4th |
2 |
4 |
3 |
— |
— |
— |
|
5th |
2 |
4 |
3 |
— |
— |
— |
|
6th |
2 |
4 |
3 |
— |
— |
— |
|
7th |
2 |
5 |
4 |
2 |
— |
— |
|
8th |
2 |
6 |
4 |
2 |
— |
— |
|
9th |
2 |
6 |
4 |
2 |
— |
— |
|
10th |
3 |
7 |
4 |
3 |
— |
— |
|
11th |
3 |
8 |
4 |
3 |
— |
— |
|
12th |
3 |
8 |
4 |
3 |
— |
— |
|
13th |
3 |
9 |
4 |
3 |
2 |
— |
|
14th |
3 |
10 |
4 |
3 |
2 |
— |
|
15th |
3 |
10 |
4 |
3 |
2 |
— |
|
16th |
3 |
11 |
4 |
3 |
3 |
— |
|
17th |
3 |
11 |
4 |
3 |
3 |
— |
|
18th |
3 |
11 |
4 |
3 |
3 |
— |
|
19th |
3 |
12 |
4 |
3 |
3 |
1 |
|
20th |
3 |
13 |
4 |
3 |
3 |
1 |
Draconic Mind
Starting at 3rd, level the dragon's blood begins to affect your mind, you gain proficiency in the History or Persuasion skill if you don't already have it. You can now read, write, or speak draconic if you already couldn't.
History
You gain proficiency in the history skill
Persuasion
You gain proficiency in the persuasion skill.
Draconic Might
Starting at 3rd level, your strikes are empowered by the silver dragon's blood. Once on each of your turns, your first weapon or unarmed strike that hits deals 1d6 additional cold damage.
War Magic
Starting at 7th level, when you use your action to cast a cantrip, you can make one weapon attack as a bonus action.
Draconic Transformation
Starting at 10th level, you summon the power of the dragonic blood. As an action you transform into a silver dragon wyrmling. The transformation lasts for time in hours, equal to one times your proficiency bonus, until you dismiss it as a bonus action, or until your hit points are reduced to zero. When your hit points are reduced to zero any damage you take past the amount that reduces you to zero is dealt to your previous form. If this excess damage reduces your humanoid form to zero you are knocked unconscious.
While transformed you use the monster stat blocks except for your intelligence, charisma, and wisdom ability scores. Your silver dragon wyrmling's hit points increase by 2* your fighter level. The first non-breath attack that hits on each of your turns gains the benefit of draconic might. You can speak and understand any languages you could before transformation. Concentration must be mainted while transformed (similiar to a spell).
This ability can be used once per long rest.
Improved Draconic Might
Starting at 10th level, the extra damage from draconic might increases to 1d8 cold damage.
Improved War Magic
Starting at 15th level, when you use your action to cast a spell, you can make one weapon attack as a bonus action.
Improved Draconic Transformation
Starting at 18th level, you can now use your Draconic Transformation to turn into a Young Silver Dragon instead. You keep the same rules, bonuses, and restraints provided by the Draconic Transformation at level 10.
Previous Versions
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6/14/2021 12:01:11 AM
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6/20/2021 12:54:51 AM
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