Warlock
Base Class: Warlock

You form a pact with a powerful giant or a being closely related to giants, such as the servant of a Giant God. This pact focuses primarily on boosting your capabilities and reducing the abilities of your foes.

Expanded Spell List

The Giant lets you choose from an expanded list of spells when you learn a warlock spell. The following spells are added to the warlock spell list for you.

Giant Expanded Spells
Spell Level Spells

1st

catapult, earth tremor

2nd

enhance ability, enlarge/reduce

3rd

erupting earth, tiny servant

4th

fabricate, giant insect

5th

destructive wave, passwall

Essence of Giant

Your patron's power flows through your body, making it more giant-like.

Starting at 1st level, you gain the ability to speak, read, and write Giant. In addition, select one of following options:

  • Your size increases by one, but you do not actually grow much larger, if any larger.
  • Your strength score or constitution score increases by 2, up to a maximum of 20.
  • You gain proficiency in Athletics and Intimidation.

Each time you gain a level in this class, you may change the option you chose for this feature.

Constitution Increase

Increase your constitution score by 2, up to a maximum of 20.

Proficiency Increase

Grants proficient in Athletics and Intimidation.

Size Increase

Increases your size without significantly increasing your volume. Your size rank increases by one (i.e. small to medium) for all purposes, including but not limited to targeting, carrying capacity, and effects that depend on size. However, your height, width, weight, volume, etc. do not increase; you do not take up any more space on a grid map by taking this option.

Strength Increase

Increases your strength score by 2, up to a maximum of 20.

Gigantic Form

At 6th level, you can cast the spell enlarge/reduce without expending a spell slot. If you target yourself, you may only select the "enlarge" option, but if you target anyone else, then you may only select the "reduce" option. When you cast enlarge/reduce with this feature, the die in the spell's description is replaced with a d6. This becomes a d8 at 10th level and a d10 at 14th level.

When you cast enlarge/reduce spell in this way, your concentration cannot be broken unless you allow it. You do not need material components or a spellcasting focus when casting the spell in this way. Charisma is your spellcasting ability for this spell. This feature does not add the spell enlarge/reduce to your known spells.

Once you use this ability, you cannot use it again until you complete a short or long rest.

Giant's Protection

Starting at 10th level, you gain immunity to a type of damage depending on the type of giant associated with your patron. This immunity is not overcome by magic, silvered weapons, or magical weapons.

Cloud Giant

Your patron is associated with cloud giants and grants you immunity to thunder damage.

Fire Giant

Your patron is associated with fire giants and grants you immunity to fire damage.

Frost Giant

Your patron is associated with frost giants and grants you immunity to cold damage.

Hill Giant

Your patron is associated with hill giants and grants you immunity to bludgeoning damage.

Stone Giant

Your patron is associated with stone giants and grants you immunity to piercing damage.

Storm Giant

Your patron is associated with storm giants and grants you immunity to lightning damage.

Lessen Resilience

Starting at 14th level, when you hit a creature, you may lower their resistance to the damage type you are immune to from "Giant's Protection" depending on their current resistance level:

  • If the target is immune to this damage type, then they become resistant to it, even if they have immunity from multiple sources.
  • If the target is resistant to this damage type, then they lose resistance to it, even if they have resistance to it from multiple sources.
  • If the target is normally affected by this damage type, then they become vulnerable to it.
  • If the target is vulnerable to it, then they take an extra 1d10 damage of that type when hit by that type. This damage is also affected by vulnerability. This effect cannot be triggered more than once per attack.

Once you use this feature, you can’t use it again until you finish a short or long rest.

Previous Versions

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