Base Class: Cleric
Asmodeus, along with Mephistopheles and other archdevils have such influence in the material plane as to gather devout followers. Practitioners of the very ideals of cruelty and domination, clerics of devils do the dark biddings of their malicious patrons. A Devil domain cleric may not necessarily see themself as pure evil, but opportunists for the afterlife, for piety in an archdevil can grant eternal boons in the Nine Hells of Baator. It is a faith of future potential and little worry for the present. The beliefs and practices to one of such faith need not be limited to exclusively devils, however. Other deities of an overlording presence such as Bane or Loviatar could fulfill the role of a devilish icon. The Devil domain is also commonly associated with the concepts of death, the afterlife, and fire, attracting practice from the worshipers of Hel, Kelemvor, Kossuth, and other similar gods.
Devil Domain Spells
Cleric Level Spells
1st Hellish Rebuke, Searing Smite
3rd Aganazzar's Scorcher, Suggestion
5th Fireball, Hypnotic Pattern
7th Charm Monster, Wall of Fire
9th Dominate Person, Immolation
Bonus Cantrip
When you choose this domain at 1st level, you learn the Produce Flame cantrip.
Bonus Proficiencies
At 1st level, you gain proficiency with heavy armor. You also gain proficiency in the Deception and Persuasion skills.
Your proficiency bonus is doubled for any ability check you make against fiends that uses either of those skills.
Channel Divinity: Fiendish Fury
Starting at 2nd level, you can use your Channel Divinity to unleash the burning anger of Hell.
When you roll fire or necrotic damage, you can use your Channel Divinity to deal maximum damage, instead of rolling. This damage ignores resistances and immunities to fire or necrotic damage.
Acolyte of the Hells
Starting at 6th level, You gain resistance to fire damage and poison damage.
Diabolical Strike
At 8th level, once on each of your turns when you hit a creature with a weapon attack, you can cause the attack to deal an extra 1d8 fire damage to the target. When you reach 14th level, the extra damage increases to 2d8.
Bishop of the Hells
By 17th level, You gain immunity to fire damage and poison damage.
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