Base Class: Sorcerer
Whether it be through an infernal ancestor or by some other form of binding and magic, you have Daemonic Blood flowing through your veins. You gain special abilities that allow you to harness flames and summon your inner demons. Literally.
Darkened Heart
The evil nature of your demon side manifests itself as a powerful magical attack. Starting at 1st level, you are capable of casting Eldritch Blast.
The Devil Within
By drawing on your infernal power, you can manifest a powerful demon from within yourself. Starting at 6th level, you can cast Summon Greater Demon. This demon has similarities to the demon you hail lineage from, albeit much smaller and easier to control.
Daemonic Form
Starting at 14th level, you can alter your form and partially take on demonic traits. You gain resistance to fire based damage and your hands turn into claws. Your teeth sharpen into fangs and horns sprout from your head. Some transformations even change the users skin a different color in various places. Your eyesight is also enhanced. You can only enter this form once before recharging it with a long rest.
- All your stats gain a +4 modifier when you are in this state.
- You add a D4 to any attacks made during a combat when this ability is used.
- You gain darkvision up to 150ft
- If your Hp is reduced to 0 during a combat when you're in this form, you revert back to your normal self.
- Every turn, you must roll a d20 and add you constitution modifier to determine whether you can control your power. If you fail a throw, you will revert back to your normal self.
Tyranny of the Inferno
You are able to fully control your demon side, and transform into an infernal being. All your abilities from your previous transformation are strengthened. Your entire being shifts into a fiendish form, complete with wings, horns and even a tail.
- All your stats gain a +6 modifier when you are in this state.
- You add a D8 to any attacks made during a combat when this ability is used.
- You gain darkvision up to 150ft.
- You gain the ability to fly.
- If your Hp is reduced to 0 during a combat when you're in this form, you revert back to your normal self.
- Every turn, you must roll a d20 and add you constitution & charisma modifier to determine whether you can control your power. If you fail a throw, you will revert back to your normal self.
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Posted Jul 6, 2021This was my first time making a Homebrew. As such, it is probably riddled with flaws and imbalances. I'd appreciate any kind of advice for improvements.