Warlock
Base Class: Warlock

Your patron is a creature of gargantuan stature, towering above its enemies, and now granting you the power to crush yours beneath your feet. Behemoths could be from your home plane of existence, such as a dragon or tarrasque, or from another plane, such as an astral dreadnought. These ancient beasts grant you a portion of their strength, allowing you to take the fight straight to your enemies.

Expanded Spell List

1st-level Behemoth feature

The Behemoth lets you choose from an expanded list of spells when you learn a warlock spell. The following spells are added to the warlock spell list for you.

Fathomless Expanded Spells
Spell Level Spells
1st  longstrider, bane
2nd   branding smite, enlarge/reduce
3rd   lightning bolt, haste
4th   dominate beast, stoneskin
5th   mislead, hallow

Strength of the Mighty

1st-level Behemoth feature

You can magically summon the strength of your patron to swell your muscles and bolster your strength. As a bonus action, you gain the strength of your gargantuan patron as it swells your muscles and resolve for 1 minute, or until you do not take damage or do not make a melee attack in a round of combat.

When you harness this strength, you can add your charisma modifier to melee attacks and damage using your strength modifier. Additionally, you can add your charisma modifier to skill checks using your strength modifier while this effect is active.

You can use this ability a number of times equal to your proficiency modifier per long rest.

Wings of the Resilient

1st-level Behemoth feature

You gain a flying speed of 30 feet

Hide of the Fierce

6th-level Behemoth feature

Your are now more akin to the beast that grants you your power. You gain resistance to bludgeoning damage. In addition, you can use your reaction to reflect half of the bludgeoning damage you would have taken back at your attacker. You can use this ability once per long rest.

Visage of the Vigorous

6th-level Behemoth feature

Your bond grows stronger with your patron as it allows you to summon a spectral visage of itself. You can position it around yourself or an ally within 60 feet, and you can use your reaction to have the spectre attack a hostile creature within ten feet of it, dealing 1d8 damage. Once you reach 10th level in this class, the damage dealt by the spectre increases to 2d8.

Grasp of the Zealous

10th-level Behemoth feature

You learn the spell Arcane Hand. It counts as a warlock spell for you, but it doesn’t count against the number of spells you know. You can also cast it once without a spell slot, and you regain the ability to do so when you finish a long rest.

Whenever you cast this spell, your patron’s magic bolsters you, granting you a number of temporary hit points equal to your warlock level. Moreover, damage can’t break your concentration on this spell.

Form of the Formidable

14th-level Behemoth feature

You can magically transform a creature you can see into a creature of formidable size, or diminutive stature. As an action, you can cast polymorph. Once you use this feature, you can't use it again until you finish a short or long rest.

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