Base Class: Cleric
Domain Spells
1st-level Sun Domain feature
You gain domain spells at the cleric levels listed in the Sun Domain Spells table. See the Divine Domain class feature for how domain spells work.
Sun Domain Spells
| Cleric Level | Spells |
|---|---|
|
1st |
Faerie fire, Hellish Rebuke |
|
3rd |
Spiritual Weapon, Branding Smite |
|
5th |
Counterspell, Daylight |
|
7th |
Fire Shield, Wall of Fire |
|
9th |
Immolation, Flame Strike |
Radiant Joy
1st-level Sun Domain feature
You gain resistance to fire damage when you choose this domain. You are also proficient with heavy armor if you were not already.
Disciple of Fire and Ash
1st-level Sun Domain feature
Also starting at 1st level, gain access to Burning palm. An unarmed attack that deals radiant damage.
Channel Divinity: Raging Inferno
2nd-level Sun Domain feature
Basking Glow
6th-level Sun Domain
As an action rain upon three people of your choice a blinding radiance. Choose either to heal or damage them for 3d8 + your Wisdom modifier . This can be done 1 + your Wisdom score and is restored upon a long rest.
Divine Strike
8th-level Sun Domain
Heart of Flame
17th-level Sun Domain feature
At 17th level, you become immune to fire damage and can cast Meteor Swarm without expending a spell slot. This can be performed once per Long rest.