Druid
Base Class: Druid

This class is based on entirely being utility in humanoid (and not humanoid) form

Studied Blade

When you choose this circle at 2nd level, You gain proficiency with All simple melee weapons, at 6th level all Martial Melee weapons, and at 10th all ranged weapons.

Crafts

Starting at 2nd level, you can now use your wild shape to turn into any simple melee weapon that you have proficiency with, or any object less than 5 gold pieces.

Transformations include daggers, clubs, amulets, an arrow (note, you do not return to your original space after getting fired like an arrow, you are still the arrow.)

Allies can use you as a weapon, you count as a +1 magic weapon and on your turn, you can cause your current wielder to take the attack action.

At 8th level you can turn into any melee weapon you have proficiency with or object costing less than 50 GP, at 14th you can become any weapon you have proficiency with or object less than 500 GP, and lastly, at 18th level, you can become any object less than 5,000 GP in price.   (Before 10th level, any item you turn into does not count as a spell component).

Circle Spells

Your mystical connection to the material infuses you with the ability to cast certain spells. At 3rd, 5th, 7th, and 9th level you gain access to circle spells connected to the metal that makes you.

Once you gain access to a circle spell, you always have it prepared, and it doesn’t count against the number of spells you can prepare each day. If you gain access to a spell that doesn’t appear on the druid spell list, the spell is nonetheless a druid spell for you.

Arctic
Druid Level Spells

3rd

Spiritual Weapon, Cordon of Arrows

5th

Haste, slow

7th

freedom of movement, Fabricate

9th

Animate Objects, Telekinesis 

 

Enchanted Weaponry

Starting at 6th level, Whenever you transform into a weapon or object you can also immediately cast an Abjuration or Transmutation spell on yourself, this spell lasts until your form ends.  It is technically applied to your wielder.

Necessary Components

When you reach 10th level, your transformation can now be used for any spells cast by your allies, particularly items with a gold price like 50GP diamonds and so on.

Knight of Steel

When you reach 14th level, you can now wild shape into constructs, limited to constructs of level 5 or lower.

Previous Versions

Name Date Modified Views Adds Version Actions
7/13/2021 7:19:25 PM
4
1
--
Coming Soon

Comments

Posts Quoted:
Reply
Clear All Quotes