Base Class: Paladin
Oath of Strife
The Oath of Strife is a calling to act upon the belief that strife, pain and competition leads to strength, power and the betterment of the forces of order. Paladins who take this oath usually take on their bloody and violent tasks as a cross they must bear, a horrible task for an ultimately noble end. Oath of Strife Paladins are sometimes considered chaotic destroyers and reavers by the less informed, but there is a calculated method to their actions, seeking to temper the determination those they see promise in.
Oath of Strife paladins usually gather in the services of deities and organizations that value strength above all.
Tenets of Strife
The tenets of the Oath of Strife tend to vary from paladin to paladin, but they tend to revolve around obtaining power and strength through violence and suffering, be it yours or that of others.
Channel Divinity
When you take this oath at 3rd level, you gain the following two Channel Divinity options.
Searing Chains. As an action, you bind a creature to you with searing spiritual chains using your Channel Divinity. Choose a creature within 60 feet of you that you can see.
For 1 minute, whenever you take damage you can use your reaction to make the creature take half as much damage of the same type. Whenever the creature takes damage from this feature, they can attempt a Wisdom saving throw to end the effect.
Mark of Strife. As a bonus action, you can sear a Mark of Strife onto creature you can see within 10 feet of you, using your Channel Divinity. That creature gain Advantage on attack rolls against you and Disadvantage on attack rolls against targets other than you for 1 minute or until it drops to 0 hit points or falls unconscious.
Oath Spells
You gain oath spells at the paladin levels listed.
Oath of Strife Spells
| Paladin Level | Spells |
|---|---|
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3rd |
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5th |
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9th |
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13th |
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17th |
Aura of Thorns
By 7th level, your divine determination makes standing in your presence painful for the targets of your wrath. Creatures within 10 feet that deal damage to you immediately take Radiant damage equal to your charisma modifier.
At 18th level, the range of this aura increases to 30 feet.
Insurmountable
Starting at 15th level, you become a nigh impervious threat for those you've marked, you gain resistance to any damage dealt by creatures affected by your Searing Chains or Mark of Strife.
Ascension Through Conflict.
At 20th level, you can assume the form of an herald of strife. Using your action, you undergo a transformation. For 1 minute, you gain the following benefits:
- You regain one use of your Channel Divinity and whenever you use your Mark of Strife, you can target up to five creatures within 20 feet.
- You gain advantage on saving throws against creatures bearing your Mark of Strife or Searing Chains.
- Creatures bearing the Mark of Strife or affected by your Searing Chains have disadvantage on all saving throws against you.
Once you use this feature, you can’t use it again until you finish a long rest.
Previous Versions
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12/21/2020 5:36:20 AM
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12/21/2020 6:18:08 AM
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4/20/2021 9:11:42 AM
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7/14/2021 1:05:17 PM
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