Base Class: Barbarian
Whether by actual ancestry or magic, the blood of giants flows in the veins of some barbarians. These individuals are known as the Jotunblut, and when they tap into the power of their blood through the rage they manifest, their stature and might becomes unparalleled.
Giant Blooded
Starting when you choose this path at 3rd level your hit point maximum increases by 3, and it increases by 1 every time you gain a level in this class. You also gain proficiency with all improvised weapons and can speak, read, and write Giant.
Additionally, you count as one size larger when determining whom you can grapple or shove as well as for determining your carrying capacity and the weight you can push, drag, or lift. (This does not stack if you already have this feature from another source)
Might of the Jotun
At 6th level you gain proficiency in the Athletics skill if you don't already have it. Your proficiency bonus is doubled for any ability check you make that uses this proficiency.
Additionally, whenever you enter a rage and are wielding a versatile weapon in one hand, you can use it's two handed damage die. Furthermore, your normal and long range for all weapons with the thrown property are doubled.
Giant Soul
You gain a benefit while raging based on the type of Giant you are descended from.
Cloud Giant Soul
While raging, you may magically teleport as a bonus action. You teleport to an unoccupied space you can see that is no farther away than a number of feet equal to 5 times your Constitution modifier.
Fire Giant Soul
While raging, your melee attacks deal additional fire damage equal to your Constitution modifier (minimum 1).
Frost Giant Soul
While raging you gain temporary hit points equal to your Constitution modifier (minimum 1) at the start of each turn, and enemies that hit you with melee attacks take cold damage equal to your Constitution modifier (minimum 1).
Hill Giant Soul
You gain the ability to shove enemies as a bonus action while raging. When you do, the target also takes bludgeoning damage equal to your Constitution modifier (minimum 1).
Stone Giant Soul
Your flesh hardens, reducing all damage that you take while raging by an amount equal to your Constitution modifier (minimum 1).
Storm Giant Soul
While raging, you may use a bonus action to deal lightning damage equal to your Constitution modifier (minimum of 1) to up to three creatures of your choice that you can see within 30 feet of you.
Larger than Life
One time when you activate your rage you may also tap into the full might of your giant heritage. While your rage persists you increase your size by two categories and gain the following benefits:
- Your current hit points and your hit point maximum both increase by 2 per barbarian level.
- Your reach increases by 10 feet.
- Your walking speed increases by 10 feet.
- You gain a bonus to the damage rolls of your melee or thrown weapon attacks; the bonus equals twice your Constitution modifier (minimum of +2).
Once you use this feature, you can’t use it again until you finish a long rest.
Comments