Base Class: Warlock
Take along your favorite toy companion now with extra haunted flavor whether it's a stuffed animal or a creepy marionette this patron will do anything to keep you as a friend forever
My patron and me
At first level decide what type of body your doll inhabits this body so long as the doll is no larger than 3 foot cube and may take on additional limbs when actively possessed. The doll moves of its own will and has a mental connection to you up to 500 feet after which it becomes inanimate and normal in appearance. Your doll can move 25 feet per movement action. In combat it takes its turn immediately after yours and automatically uses the dodge action unless you spend an action to have it act. Your doll can make a physical attack rolling a 1d8+ your spell casting modifier leveling up as your bond grows 2d8 at 6th 3d8 at 10th and 4d8 at 14th.
Whose the dummy
You and your patron swap places this can be done once per day per proficiency level +1
Body and Soul
At 10th level once per short rest you can split your body and soul housing your soul inside your patrons body. Whilst separated your body is turned into a soulless husk and your doll becomes your possession form which may alter it's image again to fit your soul. This lasts for 1 minute in combat and 1 hour outside of combat. Your soul form retains all of the dolls movement and physical abilities. Both your husk and your doll can make one attack action each per turn but your possession form is limited to casting and your husk is limited to physical attacks. In this state attacks made to either your husk or your possession form deals damage to you but your possession receives magical resistance and your husk has physical resistance. When the ability ends your soul returns to the husk.
Worthy Vessel
At 14th level your patron may attempt a possession of a creature of medium size or smaller. Target must make a charisma saving throw. On success the creature falls under the effect of dominate person dominate beast or dominate monster however your character doesn't need to give up your action of themselves to command them. On fail creature is immune to this ability for 24 hours. Your patron may use this once per long rest.
-
View User Profile
-
Send Message
Posted Dec 13, 2024cool concept