Base Class: Monk
Your monastery, saw the strange ways oozes moved and, hoped to emulate them.You can absorb blows and deliver doses of acid,just like oozes.At higher levels, you may learn, to move like an ooze, fitting into tiny holes and, sliding across the battlefield.
Oozing strikes
Starting at 3rd level,your strikes are infused with acid.Whenever you use flurry of blows,you can, replace one of the attacks made, with either of the following effects:
- Choose a creature within 5ft of you,dealing 1d6 acid damage to them.
- Choose a creature within 10ft of you,that creature must make a strength save,against your ki save dc.On a failure,the target is restrained, until, the start of your next turn.
- You gain 1d8 temporary hit points.
Flowing form
At 6th level, you gain the ability to slide across the battlefield and, fit into holes, like an ooze.When you hit a creature,with an attack,the creature cannot, make opportunity attacks against you,until the start of your next turn.In addition,you can fit through holes of 1 inch or larger,and are resistant to fall damage.
Furious flow
At 11th level,your momentum from missed attacks,can drag you across the battlefield.Whenever you miss with a melee attack,you can move up to half your speed as you wish.
Liquid protection
Starting a 11th level,your oozing form grants you protection.You gain resistance to acid damage.Whenever you have,temporary hit points,your Armor class increases by 1,and you gain resistance to bludgeoning and slashing damage.
Acidic body
At 17th level,you strange form let's you absorb and dodge hits,with ease.Whenever an attack hits you,the attacker takes 1d6 acid damage.Whenever an attack misses you,you can move 10ft as you wish.Opportunity attack cannot,be made against you.







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