Base Class: Warlock
Your Patron is known as The Bloodless Scion, The Copper King, The One full of Hatred. It has been in the demon realms for a eternity slowly working and planning through use of contracts with beings from other planes. He enjoys teasing mortals and playing games with them. Goals unclear but you are merely a pawn for its use, this being said for your cooperation you will be given tantalizing powers over other mortals.
Expanded Spell List
The Criminal lets you choose from an expanded list of spells when you learn a warlock spell. The following spells are added to the warlock spell list for you.
Great Old One Expanded Spells
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1st |
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2nd |
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3rd |
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4th |
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5th |
Blood Contract
Starting at 1st level, when completing a contract marked with your Patrons symbol with a creature, you gain advantage on all deception rolls. If the creature signs it with a drop of their blood they are also bound to the contract, if they go against it they will take 1d6 necrotic damage every 10 minutes until they make amends.
Magnificent Entrance
At 6th level, you tap into your Patrons power for teleportation. You can become 1st on the initiative list instead of rolling for it. You also teleport anywhere up to 60ft within your vision in a purple condensed haze.
Once you use this feature, you can’t use it again until you finish a short or long rest.
Punishing Gaze
Starting at 10th level, you can force your foes to feel the trauma and punishment for deeds done that deserve no remorse. As a bonus action you force a creature to make a WIS saving throw or go prone (the target must be able to visibly make eye contact with you).
Hatred Domain
At 14th level, once per Long Rest you gain power over other beings minds, twisting them to your cause. As a action for turn you force all creatures within 30ft diameter to make a WIS Saving throw or be charmed for 10 minutes by you and attack all creatures/objects you command them to attack on that same turn in a fury filled stampede. Orders for who to attack cannot be changed.
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