Base Class: Fighter
Through careful and intensive study of his own innate abilities and of those he finds himself combating the Amp Knight has Learned a Form of Enchantment Magic focusing on the Enchantment of the Self from the Abilities of others.
Insightful Eyes
at 3rd level, you, Through Study of many forms of combat be It melee, ranged, magical, etc have learned both the qualities in which the ability is produced and how best to replicate it. you gain proficiency with the skills investigation, arcana, and history.
Amplify Ability
Amplify Ability
Beginning at the 3rd level any creature you see uses an ability(action, reaction, magic of any form) you can copy learn how to recreate the ability. once you see this ability you can spend a bonus action to analyze the ability in an attempt to learn how to best replicate it.
roll an investigation, arcana, or history, depending on the type of ability you see. on a pass, you learn how to replicate the ability(learning the exact stats of the ability). however, you cannot activate the ability until you come in contact with the ability or the ability wielder through touch. at which point you copy the ability and amplify both the ability and some of your own abilities. any spell cast through copying uses your intelligence modifier
you can only copy one ability at a time attempting to copy another automatically end both.
copied abilities are affected in the following ways:
your movement speed is increased by 10ft
1) any damage dealt by the copied ability is amplified by 1.5
2) any ability that doesn't deal damage automatically has it positive properties amplified by 1.5 and its negative properties diminished by 1.5
3) any spell copied is castable at one level higher than the level it was at when it was initially copied.
4) any ability has a time of 1 action
if the ability amplified deals damage your stats are increased in the following ways:
- Slashing = dexerity +1 / resistance to said damage type
- Piercing = strength +1 / resistance to said damage type
- Bludgeoning = strength +1 / resistance to said damage type
- Poison = intelligence +1 / resistance to said damage type
- Acid = wisdom+1 / resistance to said damage type
- Fire =dexerity +1 / resistance to said damage type
- Cold = wisdom+1 / resistance to said damage type
- Radiant = charisma +1 / resistance to said damage type
- Necrotic = charisma +1 / resistance to said damage type
- Lightning = dexerity +1 / resistance to said damage type
- Thunder = constitution +1 / resistance to said damage type
- Force = strength +1 / resistance to said damage type
- Psychic = intelligence +1 / resistance to said damage type
Empowered Ability
at 7th level you can amplify abilities even more then before and can even handle an additional ability
you can now copy two abilities at a time and said abilities are amplified by 1.75 and spells can be cast two levels higher then the initial ability copied
Owl Eyes
at tenth level, you gain expertise in your choice of arcana, history, or investigation.
Amplified ability
at 15th level you can now copy three abilities at a time, cast spells three levels higher then the level you copied them at, amplification increases to 2.0, and
the ability amplified deals damage your stats are increased in the following ways:
- Slashing = dexterity +2
- Piercing = strength +2
- Bludgeoning = strength +2
- Poison = intelligence +2
- Acid = wisdom+2
- Fire =dexterity +2
- Cold = wisdom+2
- Radiant = charisma +2
- Necrotic = charisma +2
- Lightning = dexterity +2
- Thunder = constitution +2
- Force = strength +2
- Psychic = intelligence +2
Enchanted warrior
At 18th level you can copy four abilities at time, amplify them to 2.5, cast all spells you copy at max level. and the following occurs
the ability amplified deals damage you stats are increased in the following ways:
- Slashing = dexterity +3
- Piercing = strength +3
- Bludgeoning = strength +3
- Poison = intelligence +3
- Acid = wisdom+3
- Fire =dexterity +3
- Cold = wisdom+3
- Radiant = charisma +3
- Necrotic = charisma +3
- Lightning = dexterity +3
- Thunder = constitution +3
- Force = strength +3
- Psychic = intelligence +3







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