Base Class: Fighter
You are a warrior infused with the Light. Blessed to inspire those around you and burn your enemies to ash. Darkness cannot stand before you and your allies.
Infusion of Light
At 3rd level when you choose this archetype, as a bonus action you are infused with light for ten minutes. You radiate bright light in a sphere 30ft around you and dim light an additional 30ft.
In addition your weapon deals an additional 1d4 radiant damage.
Once this feature is used it cannot be used again until you have taken a long rest. Effect ends when you dispel it or fall unconscious.
Light's Hope
Starting at 7th level, your Infusion of Light becomes a purifying force of hope. Allies within 30ft cannot be frightened or poisoned.
Blinding Burst
At 10th level you can, If an ally within 30ft is attacked, you may as a reaction blind the attacker causing them to have disadvantage on the attack.
Once this feature has been used you cannot use it again until you have taken a short or long rest.
Radiant Aura
At 15th level your Infusion of light now deals damage to enemies within 10ft. Enemies within 10ft take 1d6 radiant damage at the start of your turn.
Healing Light
At 18th level your Infusion of Light now heals you for 2d4 at the start of your turn.
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