Sorcerer
Base Class: Sorcerer

Born with the fury of a raging fire, the Pyro Soul can be prone to angry out burst at random times. Roll 1d100 on a 60+ the Pyro Soul with randomly feel an uncontrollable anger well up within like a raging fire burning out of control.

Blaze Speaker

The arcane magic you command is infused with elemental fire. You can speak, read, and write Primordial. Knowing this language allows you to understand and be understood by those who speak its dialects: Aquan, Auran, Ignan, and Terran.

Smouldering Magic

Starting at 1st level, you can use a bonus action on your turn to cause plumes of elemental fire to briefly emit from your feet, immediately before or after you cast a spell of 1st level or higher. Doing so allows you to fly up to 10 feet without provoking opportunity attacks.

Blazing Inferno

At 6th level, you gain resistance to fire damage. In addition, whenever you cast a spell of 1st level or higher that deals fire damage, your magic erupts in a white heat from you. This eruption burns hotter than any creature could resist, ignoring the fire resistance of the target.

Pyro Adept

At 6th level, you gain the ability to easily form a spells damage to fire.

 

When ever you would use the transmute spell meta-magic feature to transmute a spells damage to fire, you can instead spend one less sorcery point than normal.

Burning Fury

Starting at 14th level, when you are hit by a melee attack, you can use your reaction to deal fire damage to the attacker. The damage equals your sorcerer level. The attacker must also make a Dexterity saving throw against your sorcerer spell save DC. On a failed save, the attacker is lit on fire for two rounds taking 2d6+charisma modifier fire damage each turn, the creature may use its action to put out the flames.

Blazing Soul

At 18th level, you gain immunity to fire damage and a magical flying speed of 60ft

As an bonus action, for one minute, you are empowered by the elemental plane of fire. Any creature subject to a saving throw from a fire based spell automatically fails their save. You must take a short rest before using this ability again. In addition while in this state you may add your Sorcerer class level as fire damage when you cast a damaging spell of 1st level or higher.

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