Base Class: Barbarian
Brawlers all stick by a regimen of primarily fighting through their punches, kicks, headbutts, or whatever other type of bodily blow they can deliver; the ability to defend oneself without the use of weapons is what sets apart Brawlers from other Barbarians.
Cage Fighter
At 3rd level, your unarmed attacks become far more lethal and swift than those of any ordinary combatant. You gain the following benefits, given that you are not wearing a shield.
-Your unarmed strikes deal 1d4 damage, or 1d6 damage if you are raging. This damage increases as you gain levels in this class, as shown on the table below.
-When you hit a creature of large size or smaller with an unarmed attack, you may use your bonus action to attempt to shove them.
-When you successfully grapple a creature on your turn, you may use your bonus action to immediately make one unarmed attack against them.
|
Barbarian Level |
Unarmed |
Unarmed (Rage) |
|
Level 3 |
1d4 |
1d6 |
|
Level 6 |
1d6 |
1d8 |
|
Level 10 |
1d8 |
1d10 |
|
Level 14 |
1d10 |
1d12 |
Heat Empowered Strikes
Starting at 6th level, your unarmed attacks count as magical for the purpose of overcoming immunity and resistance to non-magical attacks and damage.
Martial Adept
At 6th level, your unarmed skill has given you an edge, both defensively and offensively. You gain a +1 bonus to your armor class and unarmed attack rolls given that you do not have a shield equipped and are not wielding a weapon. Additionally, you now count as one size larger when determining your carrying capacity, and the amount of weight you can push, drag, and lift, if you didn’t already.
Unarmed Prowess
At 10th level, your shoves and grapples become far more powerful while you rage. When you are raging and successfully shove a creature, you may deal an amount of bludgeoning damage to the creature equal to your strength modifier and shove them back an additional 5 feet, even when knocking them prone.
Additionally, when you are raging and have a creature in your grapple, you may use your bonus action to attempt to restrain them via another grapple check. If your check is successful, the creature becomes restrained, in addition to being grappled, until the end of the grapple or until your rage ends.
Counterpunch
At 14th level, you have honed your reflexes well enough to quickly retaliate against a nearby enemies’ attack. When a creature you can see makes a melee attack against you, you may use your reaction to make an unarmed attack against the creature. If you are raging, you may instead grapple or shove the creature with this reaction.
Previous Versions
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1/9/2019 4:27:25 AM
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19
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0
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1.0
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Coming Soon
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