Base Class: Barbarian
Some say the best offense is a good defense. The path of the Shield Bearer is a path of vigorous conflicts, with your eyes planted firmly above the rim of your shield. Legendary shield bearer's are said to have defied physics in the heat of battle, but even the mundane or simply well practiced shield bearer is a force to be reckoned with! Shield bearers charge the battlefield weaponless, often confusing their enemies before disorientating them with a thwack of their shield. The shield bearer bolstered an array of defensive capabilities, blocking blows for their allies as well as themselves.
Shield Basher
Starting when you choose this path at 3rd level, you can utilize your shield as a weapon. Your shield counts as a martial weapon. Your shield deals 1d8 damage.
Total Defense
Beginning at 6th level, while raging you can add half your rage damage (minimum 1) to your AC if you have a shield equipped.
Team Player
Beginning at 10th level, you gain the Duelist and Protection fighting styles.
Bouncing Shield
Starting at 14th level, you enter a complicated relationship with the law of physics. While you are raging, you may use your shield as a thrown weapon. When you do so, you make a ranged attack against a creature within 30 feet. On a hit, the creature takes damage as if you used a melee attack with one hand. You may add rage damage to this attack. The shield returns to you as a part of the same attack action. You may target an additional creature with this using Extra Attack.
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