Base Class: Paladin
Tenets of Radiance
Be Their Beacon. Despite the risk, I will delve into any darkness and save those in need with my light.
Break Their Bonds. The unfairly enslaved and imprisoned suffer the cruelest of punishments, and so I will seek their freedom.
Smite Down Tyranny. Those who believe power justifies tyranny shall receive swift judgment.
Individualism. The imbalances of society often bring pain and suffering to its individuals, and it is my responsibility to alleviate that injustice.
Channel Divinity
When you take this oath at 3rd level, you gain the following two Channel Divinity options:
- Spectral Armor. For 1 minute, your divine power manifests a protective armor of light around your form, overlapping your clothes and armor. You gain resistance to bludgeoning, piercing, and slashing damage. However, you are unable to cast or expend spell slots of 1st level or higher.
- Blade of Stars. For 1 minute, either you conjure a weapon of light or overlap yours in the same magic. The damage type becomes force or radiant damage (your choice), the weapon gains a throwing distance of 20/60 ft, and it deals an additional 1d6 force or radiant damage (your choice) per turn. After you throw your weapon, you can spend a bonus action to resummon it to your free hand.
Aura of Soaring Lights
Beginning at 7th level, when you are not incapacitated, you emit an aura for 10 ft. Within this aura, the hope for freedom manifests. You gain a flying speed equal to your movement speed. Additionally, when a friendly creature begins their turn within your aura, they can spend an action to fly a distance equal to your movement speed, falling if they end that flight in the air.
The range of the aura increases to 30 ft at level 18.
The Brilliant Bastion
At 15th level, you can produce protective light to shield the weak and your allies. You can cast the Sanctuary spell at will. Additionally, if a creature within 30 ft of you suffers damage from an attack roll, you can use your reaction to mitigate some of that damage, subtracting 1d8 plus your charisma modifier from the damage total. You can do this a number of times equal to your charisma modifier (minimum 1) per long rest.
Radiant Champion
At level 20, you can become a champion of light, bringing freedom to all and ruin to your foes.
As an action, you gain the following benefits for 10 minutes:
- Both your channel divinities activate, you retain the ability to cast or expend spells of 1st level or higher, and the throwing range of your Blade of Stars increases to 40/120 feet.
- Your Brilliant Bastion feature increases from a d8 to a d10, and you may add your proficiency bonus to the roll, as well.
Once used, this feature cannot be used again until you finish a long rest.
Oath Spells
You gain oath spells at the paladin levels listed.
3rd: Faerie Fire, Guiding Bolt
5th: Enhance Ability, Spiritual Weapon
9th: Blinding Smite, Tongues
13th: Freedom of Movement, Guardian of Faith
17th: Circle of Power, Dawn
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