A dormant aberration has awakened within you. Determine its appearance and the manifestation associated with it. You gain the following benefits:
- Unearthly changes to your physiology are making you more resilient, Increase your Constitution score by 1, to a maximum of 20.
- Something is noticeably 'not right' about you, Decrease your Charisma score by 1, to a minimum of 3.
You develop a random manifestation from the Aberrations table.
Aberrations
| d8 | Manifestation |
|---|---|
| 1 | A tentacle growth develops somewhere on your person (Strength +1) |
| 2 | Your eyes are unnatural such as glowing, metallic, or black (Intimidation +1) |
| 3 | A third eye grows somewhere on your person (Passive Perception and Insight +1) |
| 4 | Your skin is scarred, slimy, odorous, or otherwise unnatural (Choose any one resistance) |
| 5 | Blackened hands (Touch withers trivial life such as small animals and plants, DC = player level) |
| 6 | Unnatural hunger (Must eat at twice the frequency or suffer exhaustion effects) |
| 7 | A tentacle growth develops on face (Gain Telepathic Feat) |
| 8 | You have body tics and convulsions, but you can see possibilities in reality (Gain Lucky Feat) |
OPTION: GREATER ABERRANT POWERS
At the DM’s option, a character who has the Awakened Aberration feat has a chance of manifesting greater power. Upon reaching 10th level, such a character has a 10 percent chance of gaining an epic boon from among the options in chapter 7 of the Dungeon Master’s Guide. If the character fails to gain a boon, they have a 10 percent chance the next time they gain a level.
If the character gains a boon, the DM chooses it or determines it. The character also permanently loses one of their Hit Dice, and their hit point maximum is reduced by an amount equal to a roll of that die plus their Constitution modifier (minimum reduction of 1). This reduction can’t be reversed by any means.
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Posted Oct 8, 2021Some ideas of Aberrant Manifestations are
I hope you enjoy and give this a VOTE UP :)