Your dueling prowess is second to none. You gain proficiency in Dexterity (Sleight of Hand) checks if you are not already proficient. Additionally, whenever initiative is rolled, you may make a contesting Dexterity (Sleight of Hand) check against the hostile creature who rolled the highest initiative. If successful, you may make one ranged weapon attack against a target of your choice that you can see within range before any other creature takes a turn. You may draw the weapon as part of this attack only if it does not have the Two-Handed property. If you fail the skill contest, the contesting creature may make one targeted ranged attack against you (if it is able) before any other creature takes a turn. If this attack is a weapon attack, the weapon can only be drawn as part of the attack if it does not have the Two-Handed property.
This feat cannot be used if you are surprised. You can use this feat a number of times equal to your proficiency bonus. You regain all expended uses after a long rest.
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Posted Mar 24, 2022This feat is currently a work in progress so I'd really appreciate any feedback you have!!