Hail and well met fellow adventurers. First post. Our bard just made level 3. She can switch out a spell and pick a new one. We were thinking about Heat Metal but changed our minds since it's very situational. Now we're thinking Suggestion. What suggestions do you have? I don't have much experience with spell picking strategy. Current setup is below. Yes, I know she didn't pick Vicious Mockery in the beginning. This is our first adventure.
EDIT - She is College of Lore. Ranged attacks with her Wand of Magic Missiles, shortbow, or spells. She also likes to do things that in her words, "make things happen" in the game. She likes to do things in and out of combat, which is why we're thinking she'd have the most fun with Suggestion.
So now we're thinking about switching Heat Metal for one of the following.
Blindness/Deafness Hold Person Suggestion
Bane Charm Person Faerie Fire Identify
I see these are Bard ritual spells: Comprehend Languages, Detect Magic, Identify, Illusory Script, Speak With Animals, Unseen Servant, Animal Messenger, Locate Animals/Plants, Silence.
1st Level: Bane, Charm Person, Healing Word and Dissonant Whispers (I have yet to use Charm Person, but I'm keeping it)
2nd Level: Phantasmal Force, Silence (and sometimes Invisibility)
Your Lore Bard also has Song of Rest that should be used liberally, and Cutting Words, which is an awesome ability that is like bonus AC for one attack each round, for you or someone else.
I often have Sleep when I am level 2, but I give that away for the second level spell. I usually add Mending as my third cantrip. I think Minor Illusion is great, but I don't think it is better than Prestidigitation. Heat Metal is great when you have some metal to work with. I picked up Dispell Magic just so I could protect our Plate Mail clad melee types because of my respect for what heat metal could do to them.
I use silence and invisibility to help our rogue pull off some mischief now and then. I would carry Comprehend Languages but my DM doesn't give me languages to comprehend.
I'm sure your bard will find something they like and they will have a great time. Welcome to the forum.
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Cum catapultae proscriptae erunt tum soli proscript catapultas habebunt
I am running Waterdeep Dragon Heist with my wife as a solo player. At level 2 she took unseen servant. She is a newish player but reads the rules. She leveled to 2 just after inheriting a manor (the manor in Chap 2 of the module). She realized she could cast up to 6 unseen servants at a time and keep them going for hours. Basically, unpaid labor she didn't even need to feed. She used them for days to clean up her dilapidated new home in business in less time for less money. I thought this was a brilliant use of the not typically selected spell.
Hail and well met fellow adventurers. First post. Our bard just made level 3. She can switch out a spell and pick a new one. We were thinking about Heat Metal but changed our minds since it's very situational. Now we're thinking Suggestion. What suggestions do you have? I don't have much experience with spell picking strategy. Current setup is below. Yes, I know she didn't pick Vicious Mockery in the beginning. This is our first adventure.
EDIT - She is College of Lore. Ranged attacks with her Wand of Magic Missiles, shortbow, or spells. She also likes to do things that in her words, "make things happen" in the game. She likes to do things in and out of combat, which is why we're thinking she'd have the most fun with Suggestion.
So now we're thinking about switching Heat Metal for one of the following.
Blindness/Deafness
Hold Person
Suggestion
Bane
Charm Person
Faerie Fire
Identify
I see these are Bard ritual spells: Comprehend Languages, Detect Magic, Identify, Illusory Script, Speak With Animals, Unseen Servant, Animal Messenger, Locate Animals/Plants, Silence.
Current setup:
Cantrips:
Message
Minor Illusion
1st Level:
Sleep
Cure Wounds
Disguise Self
Dissonant Whispers
2nd Level:
Invisibility
Heat Metal or something else?
My Lord Bard Build is the following:
Cantrips: Prestidigitation and Vicious Mockery
1st Level: Bane, Charm Person, Healing Word and Dissonant Whispers (I have yet to use Charm Person, but I'm keeping it)
2nd Level: Phantasmal Force, Silence (and sometimes Invisibility)
Your Lore Bard also has Song of Rest that should be used liberally, and Cutting Words, which is an awesome ability that is like bonus AC for one attack each round, for you or someone else.
I often have Sleep when I am level 2, but I give that away for the second level spell. I usually add Mending as my third cantrip. I think Minor Illusion is great, but I don't think it is better than Prestidigitation. Heat Metal is great when you have some metal to work with. I picked up Dispell Magic just so I could protect our Plate Mail clad melee types because of my respect for what heat metal could do to them.
I use silence and invisibility to help our rogue pull off some mischief now and then. I would carry Comprehend Languages but my DM doesn't give me languages to comprehend.
I'm sure your bard will find something they like and they will have a great time. Welcome to the forum.
Cum catapultae proscriptae erunt tum soli proscript catapultas habebunt
We picked Shatter. So here's the bard's list at level 3:
Cantrips:
Message
Minor Illusion
1st Level:
Sleep
Cure Wounds
Disguise Self
Dissonant Whispers
2nd Level:
Invisibility
Shatter
I am running Waterdeep Dragon Heist with my wife as a solo player. At level 2 she took unseen servant. She is a newish player but reads the rules. She leveled to 2 just after inheriting a manor (the manor in Chap 2 of the module). She realized she could cast up to 6 unseen servants at a time and keep them going for hours. Basically, unpaid labor she didn't even need to feed. She used them for days to clean up her dilapidated new home in business in less time for less money. I thought this was a brilliant use of the not typically selected spell.
I would take heat metal and replace sleep or disguise self with hold person.