Hey guys. I figure this is more likely me doing something wrong than a bug with the sheets, but I need help. My players are increasing HP per level via dice roll, rather than a fixed value, so we've been using the 'Override Max HP' box in order to set their new values, each level. However, their HP keeps dropping back down to its original, level 1 value, when they have a long rest. I can only assume that this means the override button isn't how I'm supposed to do this, so could someone tell me how, please?
On the character settings, change hit point type from fixed to manual. Then on the class level manager there will be an option to manage HP. There they will put the totals of their rolls, constitution modifiers are added automatically.
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Hey guys. I figure this is more likely me doing something wrong than a bug with the sheets, but I need help. My players are increasing HP per level via dice roll, rather than a fixed value, so we've been using the 'Override Max HP' box in order to set their new values, each level. However, their HP keeps dropping back down to its original, level 1 value, when they have a long rest. I can only assume that this means the override button isn't how I'm supposed to do this, so could someone tell me how, please?
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On the character settings, change hit point type from fixed to manual. Then on the class level manager there will be an option to manage HP. There they will put the totals of their rolls, constitution modifiers are added automatically.