According to this, devil's sight is only good to 120 feet. Prior to this, my changeling rogue had no dark vision. Why does the character sheet show 180? I checked the skills to see if it was edited, but it does not appear so, unless I missed something.
Thank you.
Eldritch AdeptTCoE, pg. 79
You learn one Eldritch Invocation option of your choice from the warlock class. If the invocation has a prerequisite, you can choose that invocation only if you’re a warlock and only if you meet the prerequisite.
Whenever you gain a level, you can replace the invocation with another one from the warlock class.
Devil’s SightPHB110
You can see normally in darkness, both magical and nonmagical, to a distance of 120 ft.
Correct, but that’s only because of the way Devil’s Sight was improperly coded. Devil’s Sight doesn’t actually grant Darkvision, it specifically states the following:
Devil’s Sight
You can see normally in darkness, both magical and nonmagical, to a distance of 120 feet.
That’s not the same as granting actual Darkvision which states the following:
Darkvision
A monster with darkvision can see in the dark within a specific radius. The monster can see in dim light within the radius as if it were bright light, and in darkness as if it were dim light. The monster can't discern color in darkness, only shades of gray. Many creatures that live underground have this special sense.
Devil’s Sight was incorrectly coded as Darkvision, so the goggles of night is incorrectly stacking with it.
However, having both Devil’s Sight and Darkvision from the goggles isn’t a bad thing. Notice how Darkvision has a provision for seeing in dim light, but Devil’s Sight doesn’t? So if you wear your goggles you will have Darkvision to a range of 60 feet, and Devil’s Sight to 120 feet. Combined that will let you see in both dim light and darkness normally to a range of 60 feet, and in darkness normally for another 60 feet on top of that.
You learn one Eldritch Invocation option of your choice from the warlock class. If the invocation has a prerequisite, you can choose that invocation only if you’re a warlock and only if you meet the prerequisite.
Whenever you gain a level, you can replace the invocation with another one from the warlock class.
You can see normally in darkness, both magical and nonmagical, to a distance of 120 ft.
NVM Figured it out. Early on, before they had the feat, they were given goggles of night. When they are worn, the dark vision increases to 180.
Correct, but that’s only because of the way Devil’s Sight was improperly coded. Devil’s Sight doesn’t actually grant Darkvision, it specifically states the following:
That’s not the same as granting actual Darkvision which states the following:
Devil’s Sight was incorrectly coded as Darkvision, so the goggles of night is incorrectly stacking with it.
However, having both Devil’s Sight and Darkvision from the goggles isn’t a bad thing. Notice how Darkvision has a provision for seeing in dim light, but Devil’s Sight doesn’t? So if you wear your goggles you will have Darkvision to a range of 60 feet, and Devil’s Sight to 120 feet. Combined that will let you see in both dim light and darkness normally to a range of 60 feet, and in darkness normally for another 60 feet on top of that.
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