Greetings traveller! Welcome to the Hardcover Books, D&D Beyond and You FAQ!
Here you should find the answers to the many frequently asked questions regarding Hardcover copies of 5th Edition books and their relationship with D&D Beyond. This thread was created in response to the many occasions where similar questions have been asked multiple times – hopefully this will result in a de-clutter of the message boards.
This thread is designed to fulfil a couple of functions:
To easily point newcomers with questions regarding Hardcover books/this website in the right direction
Hopefully prevent the creation of numerous threads asking the same questions (though this may of course still occur).
This FAQ is a compilation of questions from different forum users and answers given by a combination of D&D Beyond staff and other Forum users. However, anything in this FAQ may be superseded by more recent posts by D&D Beyond staff. When that happens, I will attempt to update the FAQ to reflect those changes but I am just humble site user myself with a life outside of this site – this is a compilation of Official Site rules and opinions.
When it comes to posts on this thread, please take the time to review the Site Rules and Guidelines, as warnings/infraction points will be issued upon a stricter scale by the moderators (Flaming, Non-constructive posting, trolling, harassment, and so forth).
I would also like to give my thanks to the following Mods/Users who I have borrowed/lovingly ripped off responses to the most asked questions. Without their better knowledge and clearer explanations, this thread would simply act as a ‘but my friend Dave at the Pub said-’ ramble.
Mods: Davedamon, Sedge, Sillvva, Stormknight
Site Members: BioWizard, Cyb3rM1nd, DevanAvalon, DxJxC, Emmber, Hardvice, hollowtpm, Houligan, JoeltheWalrus, LangyMD - And anyone else that I have not acknowledged! I bow to your higher Intelligence scores!
Disclaimer 1
As of 24th October 2022, there have been more Physical and Digital Bundles announced. You can view the different bundles here at the Dnd Wizards Store here (USA Store) or individually by clicking the titles for each Bundle below.
Not every current Physical and Digital Bundle is listed below; these are just some of the examples that you can get - details in the Spoilers:
Physical Copies of the fifth edition Xanathar’s Guide to Everything, Tasha’s Cauldron of Everything, and Monsters of the Multiverse (with special foil covers)
Digital Copies of the fifth edition Xanathar’s Guide to Everything, Tasha’s Cauldron of Everything, and Monsters of the Multiverse (for use with dndbeyond).
A Digital Copy of the fifth edition Dungeon Master’s Guide (for use with dndbeyond).
30 double-sided interlocking 5" × 5" terrain tiles for dungeon, city and wilderness adventures.
5 sheets of reusable Adventure Clings with an assortment of wilderness, dungeon and interior features to customize your terrain surfaces, including campsites, rubble, and tombs.
1 double-sided Adventure Grid with Wilderness terrain on one side and Dungeon on the other, measuring 22" × 25.5" when laid flat. Ready to use in combination with the terrain tiles or on its own.
1 storage folder for your reusable Adventure Clings.
1 sturdy storage case with a magnetic closure and rope handle for portability.
A Digital Copy of the fifth edition Monster Manual (for use with dndbeyond).
64 weighted plastic discs that come in 3 sizes and 4 colours for maximum flexibility in encounter creation: 40 medium sized creature tokens, 20 large sized creature tokens, 4 huge sized creature tokens
5 Sheets of fully illustrated reusable creature clings (apply a cling to a disc to create customized Creature Tokens).
2 Removable custom token storage trays.
1 storage folder for creature clings.
1 durable storage case with a magnetic closure and a rope handle for portability.
1 Outer box that protects the keepsake box.
Disclaimer 2
Following the announcement of 'One D&D' on 18th August 2022, there appeared to be movement from Wizards of the Coast on introducing Physical and Digital Product Bundles to D&D Beyond. Dragonlance: Shadow of the Dragon Queen was the first to be offered as this new bundle. Please carefully read the intro link here and the Wizards of the Coast Online Shop Customer FAQ here.
A Preorder which grants Early Access to the Digital Copy of the fifth edition Dragonlance: Shadow of the Dragon Queen starting 22nd November 2022 (for use with dndbeyond).
A Physical Copy of the fifth edition Dragonlance: Shadow of the Dragon Queen.
Note: D&D Beyond Adventure Bundle and Legendary Bundle discounts are not currently valid with this purchase. Click here for FAQ's.
A Preorder which grants Early Access to the Digital Copy of the fifth edition Dragonlance: Shadow of the Dragon Queen starting 22nd November 2022 (for use with dndbeyond).
A Physical Copy of the fifth edition Dragonlance: Shadow of the Dragon Queen with an exclusive foil cover.
A Dungeon Master’s screen found only in this Deluxe Edition.
Warriors of Krynn, a cooperative mass-battle game:
Warriors of Krynn Game Components:
6 Highly detailed hero figures
6 Hero Boards
136 Plastic unit markers
10 Double sided Battle tiles
22 Double sided Adventure tiles
7 Custom Dice
92 Tokens
320 Cards
7 Card dividers
1 Storage tray
1 Rulebook
1 Scenario book
1 Key Moments Tracker
Note: D&D Beyond Adventure Bundle and Legendary Bundle discounts are not currently valid with this purchase. Click here for FAQ's.
Do note that was wisely being advertised as a test - this is not confirmation that every book will be getting a Physical and Digital bundle in the future. See the key extracts from this thread following the announcement of One D&D in the Spoiler:
'What are digital and physical product bundles?
We’re excited to offer our first ever selection of specially priced bundles that give you a physical copy and a D&D Beyond digital copy of the upcoming book Dragonlance: Shadow of the Dragon Queen. Our first offering is now live on dndstore.wizards.com.
Can I expect more D&D products to offer physical and digital bundles?
Yes! We want to deliver on this ask. Right now, we are in the test and learn phase. Join us on this first foray and expect more in the future. For now, we’re not quite ready to commit to every book getting a bundle.
You called this bundle a test. What are you testing?
We are testing everything from distribution method and quantities to bundle contents. We thought it was important to call this out as a test because you should expect things to change over the next two years while we work on bringing more D&D in more ways to more people.
Does the bundle come with preorder perks?
Yes, all preorder perks you would receive on D&D Beyond are included in this bundle. A preorder perk exclusive to this bundle is early access to Shadow of the Dragon Queen on D&D Beyond. Players who preorder the bundle will be able to access the D&D Beyond digital book starting November 22, 2022.
How do I redeem my product on D&D Beyond?
When you purchase a bundle, you will be asked to provide an email address at checkout. You will later receive instructions via that email to access a code that grants you early access to the product on D&D Beyond. Your code can be redeemed at: dndbeyond.com/marketplace/redeem-key.
If I have purchased a bundle on D&D Beyond that discounts products, will that discount apply to this bundle?
No, those discounts only apply to products purchased directly on the D&D Beyond website.
Is there a way to get this bundle and support my local game store?
We love our friendly local game stores and we know you do, too, but at present this test bundle is limited to online purchases directly from dndstore.wizards.com. It is not available through any other store or marketplace.
I already preordered my book physically or digitally on D&D Beyond. Can I swap it for the bundle?
We do not have any upgrade paths to the bundle at this time. You would need to work with that outlet to request a refund.'
Disclaimer 3
As of 13th April 2022, D&D Beyond is part of the Wizards of the Coast family, whereas before they were two separate entities. As such, references to the two entities being separate within this FAQ are now out of date. However, until there is concrete news as to how this will affect Physical vs Digital Purchases in the future, I am leaving this FAQ as is for now. Kind reminder that I am not an employee of this site and I have life outside of D&D, so I can only apologise if I'm not updating this Thread as fast as the news comes out!
So I have the Hardcover Books – Can I get them free Digitally here?
The short answer is no.
To be brief, this Website is owned by the company Wizards of the Coast which is currently a subsidiary of Hasbro.
Prior to 13th April 2022, this Website was not owned by Wizards of the Coast but by a company called Fandom, which was the primary factor as to why you could not redeem Hardcover Books for Digital Books (for a multitude of reasons).
At this moment time, D&D Beyond are attempting a ‘Test Phase’ – please see the ‘Disclaimer 2’ section above for the details.
So whilst you can’t redeem them Hardcover Books for Digital Books at present, depending on how things work out with the release of Dragonlance: Shadow of the Dragon Queen and the announcements in Disclaimer 1, it does seem the wheels are turning on whether that becomes a possibility in the future.
At the moment however, buying a book in Hardcover entitles you to the Hardcover version only and NOT the Digital version.
To buy the Digital Versions, you will need to visit the Marketplace.
If D&DBeyond is an ‘Official Tool Set’ to play 5th Edition, why isn’t it free? Surely it’s just a copy and paste job from the files of Wizards of the Coast?
Regretfully it's not that simple. This process takes time and money; simply put, trained staff need to be paid to implement these files from the original physical texts and into a digital format that the websites digital tools can read.
Isn’t there a way to simply redeem a code found within the Hardcover Book?
Whilst it seems a fairly simple request, there are some complications. Here’s the main ones as to why it will be unlikely to be implemented:
Putting codes in books requires sealing books which deters sales as people like to look through books in stores (less of a thing now, but is still a consideration)
Not sealing books means people can just snapshot the codes and redeem without purchase (this is a problem that plagued Nintendo Club back in the GameCube and Wii era; people would just write down the codes in the game cases and redeem them)
Printing codes in books increases printing costs (you need a two stage system)
Point of Sale code verification systems have an overhead that smaller gaming stores can't afford
Point of Sale coupons are insecure and can be trivially stolen (interesting factlet; this is why Subway moved over to an app, their stamps were being stolen by the fist full and costing the company hundreds of thousands of dollars)
As per the Disclaimers above however, it appears there is some headway towards supplying a code for a Physical/Digital Bundle. Please see the relevant sections for details.
What about providing a QR Code / scanning a Receipt as proof of purchase?
The problem with this is that it requires every merchant who wants to honour this system (and those who don't will miss out on sales to those who do) to have a PoS (point of sale) system capable of generating those QR codes. This means that the PoS unit needs to be able to:
Connect to the internet
Connect to and communicate with the D&D Beyond backend that generates codes
Authenticate and validate transactions with the backend via an approved vendor ID (so D&D Beyond knows the request for a code is coming from an actual store)
Receive the code and accurately convert it into a QR code (or just print out a key)
Imagine you're a gaming store who is running on a 20 year PoS system and you don't have the budget to replace your existing system with one that has the fancy internet connected features. Or better yet, you're a store running on a whitelabel, out of the box stock management app and a square reader. Or perhaps a google sheet and the paypal app (believe me, there are stores with margins so narrow that's how they operate). Well either you upgrade or hand over your D&D sales to a competitor.
This is a topic that has been debated since DDB launched and ultimately almost every solution hurts gaming stores. WotC however seems to be very committed to uplifting gaming stores, not competing with them
What if I Subscribe? Does that get me my content for free?
No, here is what the two subscriptions allow (correct as of 09.08.2022):
Hero Tier:
Removes Ads
Allows you to create an unlimited number of character slots
Allows you to save published, public homebrew
Grants you access to features in alpha (such as the Combat Tracker when it was first created)
Create unlimited encounters in the Encounter Builder
Access to monthly subscriber perks such as Character Sheet backdrops and Digital Dice
Master Tier:
Removes Ads
Allows you to create an unlimited number of character slots
Allows you to save published, public homebrew
Grants you access to features in alpha (such as the Combat Tracker when it was first created)
Create unlimited encounters in the Encounter Builder
Access to monthly subscriber perks such as Character Sheet backdrops and Digital Dice
Allows you to share content you own on D&D Beyond with players in your campaigns (up to 3 campaigns of 12 players each)
Allows you to share all content owned by all players in a campaign you've enabled content sharing in, not just content you own
Subscribing to ANY Tier does NOT allow you to get any part of the Digital Books for free.
Details can be found here on the Subscriptions page.
So what do I get for free if I don’t want to pay anything or Subscribe?
The D&D Basic Rules and the D&D System Reference Document (SRD - link to WotC Website). These rules allow you to play any of the standard races and classes and either DM or play the game of D&D.
Please note, the free rules do not have access to all of the Subraces, Subclasses and additional content from the source books, such as Forest Gnomes, Drow and Battlemaster Fighters.
Additionally, the Elemental Evil Players Companion is free as well which allows the access to the races of Aarakocra, Deep Gnome, Genasi, and Goliath – with some spells included as well. Active playtest and (certain) Critical Role content are also free to use.
One thing to note is that the Articifer class is not free in any form - this Class requires you to buy at least 1 Subclass to use it.
On this site, there are homebrew tools available that you can use to recreate things from the books you bought for free - this lets you use them privately for your own character sheets on here (and can share them with the campaign) without having to buy again, it just takes time * .
* (Please note that it is currently impossible to Homebrew any Eldritch Invocations, Pact Boons, Mystic Arcana, Fighting Styles, Maneuvers, Metamagic Options, or Infusions. We can also not homebrew Class Feature Options for the base Classes, only for Subclasses. As such, certain elements from both Xanathar’s and Tasha’s are not currently possible to recreate for free using the D&D Beyond Homebrewer)
If you don't want to do that then you need to purchase them again here, but if you don't want to pay for the whole book you can buy the individual things (like a certain race, or subclass or item, etc) instead. Anything paid towards the individual items discounts the overall book cost if you ever decide to rebuy the whole book.
I’m confused; it says I can buy the ‘Compendium Content’ of a book at a cheaper price. How is that different to the full Players Handbook?
The compendium content includes the full pages of content that you can read through - in essence all of the content of the physical book. Think of it like an online browsable version of the Player's Handbook.
It does NOT include digital assets that can be used with the character creator.
For example, if you purchase the PHB Compendium Content, you have the full Player's Handbook that you can read, reference and search through using D&D Beyond. However, you would not unlock the ability to use the additional subraces, subclasses, spells, feats etc for use in the character creator.
If you should later decide that you would like the digital assets as well, you can upgrade to the full Player's Handbook by paying the difference.
Here is what it states for the example of the Player's Handbook in the Marketplace (the Compendium version is located just below 'Spells')
'Purchasing this bundle unlocks the Player's Handbook book in digital format in the game compendium with all the artwork and maps, cross-linking, and tooltips.
The Compendium Content bundle does not grant access to all the content's options in the rest of the toolset, such as the searchable listings, character builder, or digital sheet.
In the future, we hope to offer more translations and features to make it easier to play the game in your native language.'
Why should I pay for access to the Digital Books?
Only you can answer that question.
The way I personally approach it is, you could put your own time and effort into creating everything yourself for FREE using the Homebrew tools on this site.
By paying for the books however, you get the convenience of having someone else do the hard work coding all the official stuff without having to put that hard work of homebrewing everything yourself. There are sometimes discount codes, marketplace bundles that give you ‘bulk buy’ discounts and, if you spread cost of the books between your players, anyone with a ‘Master Tier Subscription’ can share purchases between players in 3 campaigns (the DM must enable 'Content Sharing').
e.g. 4 People are playing together – Matthew owns the Players Handbook, Mark owns the Monster Manual, Luke is the Dungeon Master and John is a Master Tier Subscriber.
Luke can enable ‘Content Sharing’ in his campaign. Because John is on the Master Tier, every player now has access to the Players Handbook for character options and the DM has access to all the creatures in the Monster Manual.
In my personal opinion, spreading the cost and having access to digital tools that do the hard work for you is worth the price. Essentially, you are paying for convenience; why carry a dozen books in a bag when you can access all of it from a smartphone in the palm of your hand? And searching through a digital book can be faster than searching through a physical book. You also don't have to worry about wear and tear or misplacing the book. However, there are of course arguments that can be made for having just a physical book.
At the end of the day, it's about what you prefer.
What if I just wanted to buy some things? I only really want the (e.g. Light Domain Cleric) and don’t want to have to buy the whole Players Handbook again just to get it…
This is entirely possible through the Marketplace; you just have to buy ‘piecemeal’ from the books that the Race/Spell etc you want is from.
For instance, if I just wanted to buy the Samurai Subclass from Xanather’s Guide to Everything, you can find the Book in the Marketplace and simply scroll to the Subclasses and only add the Samurai to your cart for $1.99. Buying this also subtracts from the total cost of buying XgtE if you wished to buy it in the future.
For this specific example, you can find the Samurai on the Xanather’s Guide to Everything book in the Marketplace here (it's located down the page under 'Subclasses' - 'Individual Purchase Items')
https://www.dndbeyond.com/posts/1709-d-d-beyond-marketplace-redesign-see-whats-new-here Can I still purchase subclasses, feats, and other game listings à la carte? À la carte purchases are no longer supported. However, any individual items you've previously purchased will continue to be available for use on D&D Beyond. If you've purchased à la carte items and would like to buy the digital book, your discounts are available to you at any time by contacting customer service.
Hopefully this thread has gone some way to clearing up any potential questions or misunderstandings about the relationship between the physical D&D books and the digital D&D books found here on this website.
Have the Physical Books? Confused as to why you're not allowed to redeem them for free on D&D Beyond? Questions answered here at the Hardcover Books, D&D Beyond and You FAQ
Looking to add mouse-over triggered tooltips to such things like magic items, monsters or combat actions? Then dash over to the How to Add Tooltips thread.
There is at least one exception to the "you can build it for free" the articifer is a class and requires you to buy at least 1 subclass to use it. That maybe should be mentioned. It isn't a complaint about the faq or that exception but it should be mentioned.
There is at least one exception to the "you can build it for free" the articifer is a class and requires you to buy at least 1 subclass to use it.
Great catch; I've added it in under the 'So what do I get for Free?' section.
Rollback Post to RevisionRollBack
#Open D&D
Have the Physical Books? Confused as to why you're not allowed to redeem them for free on D&D Beyond? Questions answered here at the Hardcover Books, D&D Beyond and You FAQ
Looking to add mouse-over triggered tooltips to such things like magic items, monsters or combat actions? Then dash over to the How to Add Tooltips thread.
Some of the confusion about subscription vs content is known to come from the 'unlimited characters' line on the subscription description. Clarifying that it's an unlimited number of character slots would be worth adding as well.
Technically, we cannot access any base class features in the homebrewer so it is also currently impossible to homebrew any Eldritch Invocations, Pact Boons, Mystic Arcana, Fighting Styles, Maneuvers, Metamagic Options, or Infusions. We can also not homebrew Class Feature Options for the base classes, only for subclasses. As such, certain elements from both Xanathar’s and Tasha’s are not currently possible to recreate for free using the DDB homebrewer.
Some of the confusion about subscription vs content is known to come from the 'unlimited characters' line on the subscription description. Clarifying that it's an unlimited number of character slots would be worth adding as well.
Fab, I've edited the description in the Tiers section so hopefully that provides further clarity.
Rollback Post to RevisionRollBack
#Open D&D
Have the Physical Books? Confused as to why you're not allowed to redeem them for free on D&D Beyond? Questions answered here at the Hardcover Books, D&D Beyond and You FAQ
Looking to add mouse-over triggered tooltips to such things like magic items, monsters or combat actions? Then dash over to the How to Add Tooltips thread.
While it feels a bit like blowing my own horn, I wonder if it would be helpful to include a link to my Buyers Guide (in my signature) as part of the response to the question about buying individual things.
While it feels a bit like blowing my own horn, I wonder if it would be helpful to include a link to my Buyers Guide (in my signature) as part of the response to the question about buying individual things.
Great shout - have updated along with IamSposta's notes regarding Homebrew restrictions.
Have the Physical Books? Confused as to why you're not allowed to redeem them for free on D&D Beyond? Questions answered here at the Hardcover Books, D&D Beyond and You FAQ
Looking to add mouse-over triggered tooltips to such things like magic items, monsters or combat actions? Then dash over to the How to Add Tooltips thread.
As a related addendum to this generally good FAQ, is there a standard reason on why D&DB doesn't take up selling discounted physical and e-copy pairings themselves?
As a related addendum to this generally good FAQ, is there a standard reason on why D&DB doesn't take up selling discounted physical and e-copy pairings themselves?
Because they don't have the rights under the license to do either. They are licensed to do what they're currently doing. Anything regarding tangible books will require an agreement with Wizards and electronic anything D&D is also ultimately managed by Wizards. So, talk to Crawford, though really talk to the folks at Wizards above Crawford. That's really an easy reading comprehension get from a what I'd say is qualitatively superior to a "generally good FAQ."
As a related addendum to this generally good FAQ, is there a standard reason on why D&DB doesn't take up selling discounted physical and e-copy pairings themselves?
Because they're a digital only service and moving into physical distribution and sales at this point would be a massive headache that has more chance to jeopardise their business than boost it. Then on top people will demand buying a physical book and getting it unlocked for free on here which is something they are not legally allowed to do.
Then you have to wonder where that "discount" is coming from because D&D Beyond would still have to buy the book in the first place, obtain the legal right to resell, and will have increased costs for storage, distribution, and all the other costs that comes with, plus adding new people to manage it all.
WotC aren't going to take a cut. So the licensing from the physical book will still have to be paid along with the licensing of the digital version. So to do all this with discount is basically asking them to invest a huge amount of money to sell physical books with little or not profit for making that investment back.
Seems like a lot of effort for nearly no gain. If you want both, go buy both the normal way: it'll end up costing you the same either way.
Rollback Post to RevisionRollBack
Click ✨ HERE ✨ For My Youtube Videos featuring Guides, Tips & Tricks for using D&D Beyond. Need help with Homebrew? Check out ✨ thisFAQ/Guide thread ✨ by IamSposta.
A commendably quick response, and answered the literal point that I asked, but had intended the ultimate follow-through reason (my fault for poor clarity) - I should perhaps have asked:
"Has D&DB stated why they have not sought licenses to sell physical copies, including bundled pairs" (or, if they have, why were they unsuccessful etc etc etc).
The questions seem more related to D&DB, rather than WOTC itself. Other organisations do (under various names) "office hours/AMAs/Q&A boards/etc" for various senior individuals - does anyone from their commercial team or partnerships team ever talk to the Community?
[To note, this edit-conflicted with the comment above, which had not been read at time of writing]
Click ✨ HERE ✨ For My Youtube Videos featuring Guides, Tips & Tricks for using D&D Beyond. Need help with Homebrew? Check out ✨ thisFAQ/Guide thread ✨ by IamSposta.
Ah, I hadn't considered social media, shall give that a look - I do occasionally catch the youtube updates, though obviously they're limited in direct to and fro and harder to parse.
I had, of course, seen various D&D staff members on the forums, with most being (unsurprisingly) community roles. I hadn't spotted much participation from other indicated roles but since I'm new to even trawling the forums, and the search function is a tad hit and miss, that's not wildly surprising.
'Personally I would think the best thing to do is have an option to sell the hardcover and the digital copy together for only a slightly higher price.'
'It is unfortunate this was not something you thought of to begin with as I can guarantee you would have made a lot more sales. Well you can start now as there is always more content coming out, and new players being attracted to the game'
To the first point, this is absolutely something I would've LOVED to have gotten behind. However this would have been an unlikely possibility as, like with pretty much anything related to this issue, it comes back to D&D Beyond not being owned by Wizards.
To the second point, whilst I don't think it could be easily done (speaking as a non-expert), if any kind of deal would result in a package deal for Hardcover + Digital it would be awesome. However, that would involve some kind of partnership deal or perhaps Wizards acquiring Fandom, both of which I don't think are on the horizon.
Here's the thing with sales though - 5th Edition has already proven very profitable to Wizards, even before D&D Beyond came along. This edition has far surpassed the previous editions in terms of sales so there doesn't appear to be anything wrong with how they are making there money there. Maybe something could be worked out but I honestly don't think it 'can guarantee ..... a lot more sales'. Wizards probably think they are doing just fine without a package deal; if it ain't broke and all that.
Rollback Post to RevisionRollBack
#Open D&D
Have the Physical Books? Confused as to why you're not allowed to redeem them for free on D&D Beyond? Questions answered here at the Hardcover Books, D&D Beyond and You FAQ
Looking to add mouse-over triggered tooltips to such things like magic items, monsters or combat actions? Then dash over to the How to Add Tooltips thread.
Ah, I hadn't considered social media, shall give that a look - I do occasionally catch the youtube updates, though obviously they're limited in direct to and fro and harder to parse.
I had, of course, seen various D&D staff members on the forums, with most being (unsurprisingly) community roles. I hadn't spotted much participation from other indicated roles but since I'm new to even trawling the forums, and the search function is a tad hit and miss, that's not wildly surprising.
waves hello as a staff member who doesn't hold a community role
There are a number of D&D Beyond staff members who post on these forums and several more frequently read them.
I can tell you though that it is very unlikely that anyone is going to be able to openly discuss details of a confidential commercial partner agreement. That's just facts about business and being a good business partner.
I can say that we have no plans to sell physical books via the D&D Beyond Marketplace.
I am talking DNDBeyond sales not WotC. If they had a bundle I know the sales would be more as people would be more open to having both than a iffy may or may not be here in future digital copy alone.Also what do you do when you have no internet or a bad connection or the site ever does go down?
I have seen recently an online site selling both together, I am not sure if it was a store or a VTT. but I remember the price was only 10 dollars more then the Hardcover book cost.I just spent sometime looking and can't find it in the few minutes I looked I will look some more and find out for sure what the site was. I remember saying to myself when I saw it that hmm i would've bought this instead of just the physical books.
But as for a choice I will get the physical books over the digital 100% of the time and work around a VTT or not even use a VTT it doesn't really matter to me.I am Old school and played since the 70's and maybe I am old but it is not worth the risk or the headache to me.
I have seen recently an online site selling both together, I am not sure if it was a store or a VTT.
I very much doubt that's the case; Wizards of the Coast currently only has three digital partners; roll20, Fantasy Grounds, and of course D&D Beyond. Neither roll20 nor Fantasy Grounds offer physical books combined with their digital offerings.
I am talking DNDBeyond sales not WotC. If they had a bundle I know the sales would be more as people would be more open to having both than a iffy may or may not be here in future digital copy alone.Also what do you do when you have no internet or a bad connection or the site ever does go down?
I have seen recently an online site selling both together, I am not sure if it was a store or a VTT. but I remember the price was only 10 dollars more then the Hardcover book cost.I just spent sometime looking and can't find it in the few minutes I looked I will look some more and find out for sure what the site was. I remember saying to myself when I saw it that hmm i would've bought this instead of just the physical books.
But as for a choice I will get the physical books over the digital 100% of the time and work around a VTT or not even use a VTT it doesn't really matter to me.I am Old school and played since the 70's and maybe I am old but it is not worth the risk or the headache to me.
A completely valid point; if your internet goes down, you're without your character sheet (unless you have the DnD Beyond Character App which doesn't need internet access, so it's inconsequential). If your the DM, you've lost your combat encounters etc - and that is a definite pain. On the extreme side, if the site goes bust, you've lost it all.
However, judging by the success of D&D Beyond and 5th Edition in general however, there is no sign of the site going away for a looooooong time. So not much fear there. That said, I think most consumers are smart enough to know that nothing lasts forever and that most things are temporary; in the end, it's up to you whether you risk your money. I personally think at the end of the day though, it's a low risk.
More power to you for using the Physical Books though - I myself prefer digital for the reasons in the article, but it's mostly for convenience - the tech does all the work, it's easier to run encounters and stats etc are updated quickly. Plus, I can't ruin my character sheet on this website if my fingers are covered in chocolate!
Rollback Post to RevisionRollBack
#Open D&D
Have the Physical Books? Confused as to why you're not allowed to redeem them for free on D&D Beyond? Questions answered here at the Hardcover Books, D&D Beyond and You FAQ
Looking to add mouse-over triggered tooltips to such things like magic items, monsters or combat actions? Then dash over to the How to Add Tooltips thread.
As an alternative view, WotC should continue to keep digital and hard copy books separate and at the current price.
The main source of income for the company is the IP in itself. I will use Games Workshop for an example, because it is the only other similar business model that I am pretty familiar with.
GW does sell hard copy books with a code to access the digital ruleset on their app. GW’s main income source is not the books though. The IP is a tool to facilitate the purchase of the models that are needed to form the army that you wish to play. A squad is around $30-35 usually. Prices generally increase from about there. Buying both the hard copy and the digital versions of a 5e book is therefore comparable to one codex and one or two squads of miniatures. The profitability of both corporations is fair for how their game structures work.
Consider that even if you were to purchase both the hard copy for reading purposes and ease of running a campaign, and also the digital version here for ease of use in search functions and digital character sheets; it still would not equal the profitability of GW. Which is fine, because a lot of work goes into the IP behind the models as well.
TL;DR: WotC has its wealth in its IP. The DnD 5e division would not be as robust, and would then receive less resources in development if they did not place a financially worthwhile price point for the IP.
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Greetings traveller! Welcome to the Hardcover Books, D&D Beyond and You FAQ!
Here you should find the answers to the many frequently asked questions regarding Hardcover copies of 5th Edition books and their relationship with D&D Beyond. This thread was created in response to the many occasions where similar questions have been asked multiple times – hopefully this will result in a de-clutter of the message boards.
This thread is designed to fulfil a couple of functions:
This FAQ is a compilation of questions from different forum users and answers given by a combination of D&D Beyond staff and other Forum users. However, anything in this FAQ may be superseded by more recent posts by D&D Beyond staff. When that happens, I will attempt to update the FAQ to reflect those changes but I am just humble site user myself with a life outside of this site – this is a compilation of Official Site rules and opinions.
When it comes to posts on this thread, please take the time to review the Site Rules and Guidelines, as warnings/infraction points will be issued upon a stricter scale by the moderators (Flaming, Non-constructive posting, trolling, harassment, and so forth).
I would also like to give my thanks to the following Mods/Users who I have borrowed/lovingly ripped off responses to the most asked questions. Without their better knowledge and clearer explanations, this thread would simply act as a ‘but my friend Dave at the Pub said-’ ramble.
Mods: Davedamon, Sedge, Sillvva, Stormknight
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Disclaimer 1
As of 24th October 2022, there have been more Physical and Digital Bundles announced. You can view the different bundles here at the Dnd Wizards Store here (USA Store) or individually by clicking the titles for each Bundle below.
Not every current Physical and Digital Bundle is listed below; these are just some of the examples that you can get - details in the Spoilers:
D&D Core Rulebook Gift Set Bundle:
Includes:
D&D Rules Expansion Gift Set Bundle:
Includes:
D&D Campaign Case: Terrain Bundle:
Includes:
D&D Campaign Case: Creature Bundle:
Includes:
Disclaimer 2
Following the announcement of 'One D&D' on 18th August 2022, there appeared to be movement from Wizards of the Coast on introducing Physical and Digital Product Bundles to D&D Beyond. Dragonlance: Shadow of the Dragon Queen was the first to be offered as this new bundle. Please carefully read the intro link here and the Wizards of the Coast Online Shop Customer FAQ here.
Dragonlance: Shadow of the Dragon Queen Book Bundle:
Includes:
Note: D&D Beyond Adventure Bundle and Legendary Bundle discounts are not currently valid with this purchase. Click here for FAQ's.
Dragonlance: Shadow of the Dragon Queen Deluxe Edition Bundle:
Includes:
Warriors of Krynn Game Components:
Note: D&D Beyond Adventure Bundle and Legendary Bundle discounts are not currently valid with this purchase. Click here for FAQ's.
Do note that was wisely being advertised as a test - this is not confirmation that every book will be getting a Physical and Digital bundle in the future. See the key extracts from this thread following the announcement of One D&D in the Spoiler:
'What are digital and physical product bundles?
We’re excited to offer our first ever selection of specially priced bundles that give you a physical copy and a D&D Beyond digital copy of the upcoming book Dragonlance: Shadow of the Dragon Queen. Our first offering is now live on dndstore.wizards.com.
Can I expect more D&D products to offer physical and digital bundles?
Yes! We want to deliver on this ask. Right now, we are in the test and learn phase. Join us on this first foray and expect more in the future. For now, we’re not quite ready to commit to every book getting a bundle.
You called this bundle a test. What are you testing?
We are testing everything from distribution method and quantities to bundle contents. We thought it was important to call this out as a test because you should expect things to change over the next two years while we work on bringing more D&D in more ways to more people.
Does the bundle come with preorder perks?
Yes, all preorder perks you would receive on D&D Beyond are included in this bundle. A preorder perk exclusive to this bundle is early access to Shadow of the Dragon Queen on D&D Beyond. Players who preorder the bundle will be able to access the D&D Beyond digital book starting November 22, 2022.
How do I redeem my product on D&D Beyond?
When you purchase a bundle, you will be asked to provide an email address at checkout. You will later receive instructions via that email to access a code that grants you early access to the product on D&D Beyond. Your code can be redeemed at: dndbeyond.com/marketplace/redeem-key.
If I have purchased a bundle on D&D Beyond that discounts products, will that discount apply to this bundle?
No, those discounts only apply to products purchased directly on the D&D Beyond website.
Is there a way to get this bundle and support my local game store?
We love our friendly local game stores and we know you do, too, but at present this test bundle is limited to online purchases directly from dndstore.wizards.com. It is not available through any other store or marketplace.
I already preordered my book physically or digitally on D&D Beyond. Can I swap it for the bundle?
We do not have any upgrade paths to the bundle at this time. You would need to work with that outlet to request a refund.'
Disclaimer 3
As of 13th April 2022, D&D Beyond is part of the Wizards of the Coast family, whereas before they were two separate entities. As such, references to the two entities being separate within this FAQ are now out of date. However, until there is concrete news as to how this will affect Physical vs Digital Purchases in the future, I am leaving this FAQ as is for now. Kind reminder that I am not an employee of this site and I have life outside of D&D, so I can only apologise if I'm not updating this Thread as fast as the news comes out!
So I have the Hardcover Books – Can I get them free Digitally here?
The short answer is no.
To be brief, this Website is owned by the company Wizards of the Coast which is currently a subsidiary of Hasbro.
Prior to 13th April 2022, this Website was not owned by Wizards of the Coast but by a company called Fandom, which was the primary factor as to why you could not redeem Hardcover Books for Digital Books (for a multitude of reasons).
At this moment time, D&D Beyond are attempting a ‘Test Phase’ – please see the ‘Disclaimer 2’ section above for the details.
So whilst you can’t redeem them Hardcover Books for Digital Books at present, depending on how things work out with the release of Dragonlance: Shadow of the Dragon Queen and the announcements in Disclaimer 1, it does seem the wheels are turning on whether that becomes a possibility in the future.
At the moment however, buying a book in Hardcover entitles you to the Hardcover version only and NOT the Digital version.
To buy the Digital Versions, you will need to visit the Marketplace.
If D&D Beyond is an ‘Official Tool Set’ to play 5th Edition, why isn’t it free? Surely it’s just a copy and paste job from the files of Wizards of the Coast?
Regretfully it's not that simple. This process takes time and money; simply put, trained staff need to be paid to implement these files from the original physical texts and into a digital format that the websites digital tools can read.
Isn’t there a way to simply redeem a code found within the Hardcover Book?
Whilst it seems a fairly simple request, there are some complications. Here’s the main ones as to why it will be unlikely to be implemented:
As per the Disclaimers above however, it appears there is some headway towards supplying a code for a Physical/Digital Bundle. Please see the relevant sections for details.
What about providing a QR Code / scanning a Receipt as proof of purchase?
The problem with this is that it requires every merchant who wants to honour this system (and those who don't will miss out on sales to those who do) to have a PoS (point of sale) system capable of generating those QR codes. This means that the PoS unit needs to be able to:
Imagine you're a gaming store who is running on a 20 year PoS system and you don't have the budget to replace your existing system with one that has the fancy internet connected features. Or better yet, you're a store running on a whitelabel, out of the box stock management app and a square reader. Or perhaps a google sheet and the paypal app (believe me, there are stores with margins so narrow that's how they operate). Well either you upgrade or hand over your D&D sales to a competitor.
This is a topic that has been debated since DDB launched and ultimately almost every solution hurts gaming stores. WotC however seems to be very committed to uplifting gaming stores, not competing with them
What if I Subscribe? Does that get me my content for free?
No, here is what the two subscriptions allow (correct as of 09.08.2022):
Hero Tier:
Master Tier:
Subscribing to ANY Tier does NOT allow you to get any part of the Digital Books for free.
Details can be found here on the Subscriptions page.
So what do I get for free if I don’t want to pay anything or Subscribe?
On this site, there are homebrew tools available that you can use to recreate things from the books you bought for free - this lets you use them privately for your own character sheets on here (and can share them with the campaign) without having to buy again, it just takes time * .
* (Please note that it is currently impossible to Homebrew any Eldritch Invocations, Pact Boons, Mystic Arcana, Fighting Styles, Maneuvers, Metamagic Options, or Infusions. We can also not homebrew Class Feature Options for the base Classes, only for Subclasses. As such, certain elements from both Xanathar’s and Tasha’s are not currently possible to recreate for free using the D&D Beyond Homebrewer)
If you don't want to do that then you need to purchase them again here, but if you don't want to pay for the whole book you can buy the individual things (like a certain race, or subclass or item, etc) instead. Anything paid towards the individual items discounts the overall book cost if you ever decide to rebuy the whole book.
More information can be found here on the D&D Beyond - Pricing & Purchase FAQ & Discussion thread.
I’m confused; it says I can buy the ‘Compendium Content’ of a book at a cheaper price. How is that different to the full Players Handbook?
The compendium content includes the full pages of content that you can read through - in essence all of the content of the physical book. Think of it like an online browsable version of the Player's Handbook.
It does NOT include digital assets that can be used with the character creator.
For example, if you purchase the PHB Compendium Content, you have the full Player's Handbook that you can read, reference and search through using D&D Beyond. However, you would not unlock the ability to use the additional subraces, subclasses, spells, feats etc for use in the character creator.
If you should later decide that you would like the digital assets as well, you can upgrade to the full Player's Handbook by paying the difference.
Here is what it states for the example of the Player's Handbook in the Marketplace (the Compendium version is located just below 'Spells')
Why should I pay for access to the Digital Books?
Only you can answer that question.
The way I personally approach it is, you could put your own time and effort into creating everything yourself for FREE using the Homebrew tools on this site.
By paying for the books however, you get the convenience of having someone else do the hard work coding all the official stuff without having to put that hard work of homebrewing everything yourself. There are sometimes discount codes, marketplace bundles that give you ‘bulk buy’ discounts and, if you spread cost of the books between your players, anyone with a ‘Master Tier Subscription’ can share purchases between players in 3 campaigns (the DM must enable 'Content Sharing').
e.g. 4 People are playing together – Matthew owns the Players Handbook, Mark owns the Monster Manual, Luke is the Dungeon Master and John is a Master Tier Subscriber.
Luke can enable ‘Content Sharing’ in his campaign. Because John is on the Master Tier, every player now has access to the Players Handbook for character options and the DM has access to all the creatures in the Monster Manual.
In my personal opinion, spreading the cost and having access to digital tools that do the hard work for you is worth the price. Essentially, you are paying for convenience; why carry a dozen books in a bag when you can access all of it from a smartphone in the palm of your hand? And searching through a digital book can be faster than searching through a physical book. You also don't have to worry about wear and tear or misplacing the book. However, there are of course arguments that can be made for having just a physical book.
At the end of the day, it's about what you prefer.
What if I just wanted to buy some things? I only really want the (e.g. Light Domain Cleric) and don’t want to have to buy the whole Players Handbook again just to get it…
This is entirely possible through the Marketplace; you just have to buy ‘piecemeal’ from the books that the Race/Spell etc you want is from.For instance, if I just wanted to buy the Samurai Subclass from Xanather’s Guide to Everything, you can find the Book in the Marketplace and simply scroll to the Subclasses and only add the Samurai to your cart for $1.99. Buying this also subtracts from the total cost of buying XgtE if you wished to buy it in the future.For this specific example, you can find the Samurai on the Xanather’s Guide to Everything book in the Marketplace here (it's located down the page under 'Subclasses' - 'Individual Purchase Items')Here is a very handy Buyer's Guide for D&D Beyond that helps break down FAQ's in case you're still confused.EDIT - On the 1st May 2024, Wizards of the Coast decided without warning or prior announcement to disable the ability to buy things piecemeal.
https://dndbeyond-support.wizards.com/hc/en-us/articles/7747224960788-FAQ-D-D-Beyond-Sales
Are à la carte purchases of subclasses, feats, and other game listings no longer available?
While they are no longer available for purchase, any such items that you've previously purchased will continue to be available for use on D&D Beyond.
https://www.dndbeyond.com/posts/1709-d-d-beyond-marketplace-redesign-see-whats-new-here
Can I still purchase subclasses, feats, and other game listings à la carte?
À la carte purchases are no longer supported. However, any individual items you've previously purchased will continue to be available for use on D&D Beyond. If you've purchased à la carte items and would like to buy the digital book, your discounts are available to you at any time by contacting customer service.
Hopefully this thread has gone some way to clearing up any potential questions or misunderstandings about the relationship between the physical D&D books and the digital D&D books found here on this website.
Happy Gaming!
#Open D&D
Have the Physical Books? Confused as to why you're not allowed to redeem them for free on D&D Beyond? Questions answered here at the Hardcover Books, D&D Beyond and You FAQ
Looking to add mouse-over triggered tooltips to such things like magic items, monsters or combat actions? Then dash over to the How to Add Tooltips thread.
There is at least one exception to the "you can build it for free" the articifer is a class and requires you to buy at least 1 subclass to use it. That maybe should be mentioned. It isn't a complaint about the faq or that exception but it should be mentioned.
Great catch; I've added it in under the 'So what do I get for Free?' section.
#Open D&D
Have the Physical Books? Confused as to why you're not allowed to redeem them for free on D&D Beyond? Questions answered here at the Hardcover Books, D&D Beyond and You FAQ
Looking to add mouse-over triggered tooltips to such things like magic items, monsters or combat actions? Then dash over to the How to Add Tooltips thread.
Some of the confusion about subscription vs content is known to come from the 'unlimited characters' line on the subscription description. Clarifying that it's an unlimited number of character slots would be worth adding as well.
Birgit | Shifter | Sorcerer | Dragonlords
Shayone | Hobgoblin | Sorcerer | Netherdeep
Technically, we cannot access any base class features in the homebrewer so it is also currently impossible to homebrew any Eldritch Invocations, Pact Boons, Mystic Arcana, Fighting Styles, Maneuvers, Metamagic Options, or Infusions. We can also not homebrew Class Feature Options for the base classes, only for subclasses. As such, certain elements from both Xanathar’s and Tasha’s are not currently possible to recreate for free using the DDB homebrewer.
Creating Epic Boons on DDB
DDB Buyers' Guide
Hardcovers, DDB & You
Content Troubleshooting
Fab, I've edited the description in the Tiers section so hopefully that provides further clarity.
#Open D&D
Have the Physical Books? Confused as to why you're not allowed to redeem them for free on D&D Beyond? Questions answered here at the Hardcover Books, D&D Beyond and You FAQ
Looking to add mouse-over triggered tooltips to such things like magic items, monsters or combat actions? Then dash over to the How to Add Tooltips thread.
While it feels a bit like blowing my own horn, I wonder if it would be helpful to include a link to my Buyers Guide (in my signature) as part of the response to the question about buying individual things.
Trying to Decide if DDB is for you? A few helpful threads: A Buyer's Guide to DDB; What I/We Bought and Why; How some DMs use DDB; A Newer Thread on Using DDB to Play
Helpful threads on other topics: Homebrew FAQ by IamSposta; Accessing Content by ConalTheGreat;
Check your entitlements here. | Support Ticket LInk
Great shout - have updated along with IamSposta's notes regarding Homebrew restrictions.
#Open D&D
Have the Physical Books? Confused as to why you're not allowed to redeem them for free on D&D Beyond? Questions answered here at the Hardcover Books, D&D Beyond and You FAQ
Looking to add mouse-over triggered tooltips to such things like magic items, monsters or combat actions? Then dash over to the How to Add Tooltips thread.
As a related addendum to this generally good FAQ, is there a standard reason on why D&DB doesn't take up selling discounted physical and e-copy pairings themselves?
Because they don't have the rights under the license to do either. They are licensed to do what they're currently doing. Anything regarding tangible books will require an agreement with Wizards and electronic anything D&D is also ultimately managed by Wizards. So, talk to Crawford, though really talk to the folks at Wizards above Crawford. That's really an easy reading comprehension get from a what I'd say is qualitatively superior to a "generally good FAQ."
Jander Sunstar is the thinking person's Drizzt, fight me.
Because they're a digital only service and moving into physical distribution and sales at this point would be a massive headache that has more chance to jeopardise their business than boost it. Then on top people will demand buying a physical book and getting it unlocked for free on here which is something they are not legally allowed to do.
Then you have to wonder where that "discount" is coming from because D&D Beyond would still have to buy the book in the first place, obtain the legal right to resell, and will have increased costs for storage, distribution, and all the other costs that comes with, plus adding new people to manage it all.
WotC aren't going to take a cut. So the licensing from the physical book will still have to be paid along with the licensing of the digital version. So to do all this with discount is basically asking them to invest a huge amount of money to sell physical books with little or not profit for making that investment back.
Seems like a lot of effort for nearly no gain. If you want both, go buy both the normal way: it'll end up costing you the same either way.
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A commendably quick response, and answered the literal point that I asked, but had intended the ultimate follow-through reason (my fault for poor clarity) - I should perhaps have asked:
"Has D&DB stated why they have not sought licenses to sell physical copies, including bundled pairs" (or, if they have, why were they unsuccessful etc etc etc).
The questions seem more related to D&DB, rather than WOTC itself. Other organisations do (under various names) "office hours/AMAs/Q&A boards/etc" for various senior individuals - does anyone from their commercial team or partnerships team ever talk to the Community?
[To note, this edit-conflicted with the comment above, which had not been read at time of writing]
D&D Beyond have often conversed with the community on the forums, be it the mods or Dev staff.
They respond to people on Social Media, such as Twitter.
They do development updates on Youtube, which includes answering questions raised by the community. You can find these here: https://www.youtube.com/playlist?list=PLPjdPog_vKX1wY1j_K-H8u6rqyQVZ5YSN
Click ✨ HERE ✨ For My Youtube Videos featuring Guides, Tips & Tricks for using D&D Beyond.
Need help with Homebrew? Check out ✨ this FAQ/Guide thread ✨ by IamSposta.
Ah, I hadn't considered social media, shall give that a look - I do occasionally catch the youtube updates, though obviously they're limited in direct to and fro and harder to parse.
I had, of course, seen various D&D staff members on the forums, with most being (unsurprisingly) community roles. I hadn't spotted much participation from other indicated roles but since I'm new to even trawling the forums, and the search function is a tad hit and miss, that's not wildly surprising.
To the first point, this is absolutely something I would've LOVED to have gotten behind. However this would have been an unlikely possibility as, like with pretty much anything related to this issue, it comes back to D&D Beyond not being owned by Wizards.
To the second point, whilst I don't think it could be easily done (speaking as a non-expert), if any kind of deal would result in a package deal for Hardcover + Digital it would be awesome. However, that would involve some kind of partnership deal or perhaps Wizards acquiring Fandom, both of which I don't think are on the horizon.
Here's the thing with sales though - 5th Edition has already proven very profitable to Wizards, even before D&D Beyond came along. This edition has far surpassed the previous editions in terms of sales so there doesn't appear to be anything wrong with how they are making there money there. Maybe something could be worked out but I honestly don't think it 'can guarantee ..... a lot more sales'. Wizards probably think they are doing just fine without a package deal; if it ain't broke and all that.
#Open D&D
Have the Physical Books? Confused as to why you're not allowed to redeem them for free on D&D Beyond? Questions answered here at the Hardcover Books, D&D Beyond and You FAQ
Looking to add mouse-over triggered tooltips to such things like magic items, monsters or combat actions? Then dash over to the How to Add Tooltips thread.
waves hello as a staff member who doesn't hold a community role
There are a number of D&D Beyond staff members who post on these forums and several more frequently read them.
I can tell you though that it is very unlikely that anyone is going to be able to openly discuss details of a confidential commercial partner agreement. That's just facts about business and being a good business partner.
I can say that we have no plans to sell physical books via the D&D Beyond Marketplace.
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I am talking DNDBeyond sales not WotC. If they had a bundle I know the sales would be more as people would be more open to having both than a iffy may or may not be here in future digital copy alone.Also what do you do when you have no internet or a bad connection or the site ever does go down?
I have seen recently an online site selling both together, I am not sure if it was a store or a VTT. but I remember the price was only 10 dollars more then the Hardcover book cost.I just spent sometime looking and can't find it in the few minutes I looked I will look some more and find out for sure what the site was. I remember saying to myself when I saw it that hmm i would've bought this instead of just the physical books.
But as for a choice I will get the physical books over the digital 100% of the time and work around a VTT or not even use a VTT it doesn't really matter to me.I am Old school and played since the 70's and maybe I am old but it is not worth the risk or the headache to me.
I very much doubt that's the case; Wizards of the Coast currently only has three digital partners; roll20, Fantasy Grounds, and of course D&D Beyond. Neither roll20 nor Fantasy Grounds offer physical books combined with their digital offerings.
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A completely valid point; if your internet goes down, you're without your character sheet (unless you have the DnD Beyond Character App which doesn't need internet access, so it's inconsequential). If your the DM, you've lost your combat encounters etc - and that is a definite pain. On the extreme side, if the site goes bust, you've lost it all.
However, judging by the success of D&D Beyond and 5th Edition in general however, there is no sign of the site going away for a looooooong time. So not much fear there. That said, I think most consumers are smart enough to know that nothing lasts forever and that most things are temporary; in the end, it's up to you whether you risk your money. I personally think at the end of the day though, it's a low risk.
More power to you for using the Physical Books though - I myself prefer digital for the reasons in the article, but it's mostly for convenience - the tech does all the work, it's easier to run encounters and stats etc are updated quickly. Plus, I can't ruin my character sheet on this website if my fingers are covered in chocolate!
#Open D&D
Have the Physical Books? Confused as to why you're not allowed to redeem them for free on D&D Beyond? Questions answered here at the Hardcover Books, D&D Beyond and You FAQ
Looking to add mouse-over triggered tooltips to such things like magic items, monsters or combat actions? Then dash over to the How to Add Tooltips thread.
As an alternative view, WotC should continue to keep digital and hard copy books separate and at the current price.
The main source of income for the company is the IP in itself. I will use Games Workshop for an example, because it is the only other similar business model that I am pretty familiar with.
GW does sell hard copy books with a code to access the digital ruleset on their app. GW’s main income source is not the books though. The IP is a tool to facilitate the purchase of the models that are needed to form the army that you wish to play. A squad is around $30-35 usually. Prices generally increase from about there. Buying both the hard copy and the digital versions of a 5e book is therefore comparable to one codex and one or two squads of miniatures. The profitability of both corporations is fair for how their game structures work.
Consider that even if you were to purchase both the hard copy for reading purposes and ease of running a campaign, and also the digital version here for ease of use in search functions and digital character sheets; it still would not equal the profitability of GW. Which is fine, because a lot of work goes into the IP behind the models as well.
TL;DR: WotC has its wealth in its IP. The DnD 5e division would not be as robust, and would then receive less resources in development if they did not place a financially worthwhile price point for the IP.