I want this character to have access to a Solar statblock to Shapechange into. I created a homebrew feat ("Boon of Divinity" on his sheet), for which I added a Creature Rule, chosing the Solar. Since I had to choose a creature group as well, I went with "Wildshape", which basicially uses the same mechanics as the Shapechange spell, only the creatures one can change into are more limited. However, on the character sheet, there is no option to access the creature's statblock in any ways. I also tried other creature groups such as "Summons", without success.
I’m not sure you even need a feat to do this. On the character sheet in question, click on the Extras tab in the big “box” on the right of the sheet (when viewing on a computer or from a tablet in landscape). Choose a category. You may want to experiment with the various categories, as I believe some of them adjust the stats based on the rules in question. I choose Misc I believe when I tested. Use the search box to search for solar. Click the add button. Now it appears as one of the creatures in the extras tab and the player can click on it to see the stat block.
However, the Solar's speed doesn't get boosted by Mobile (should be 60/160) and the Saving Throw calculation is bugged, as it incorporates the Cloak of Protection bonus only for two saves - Int and Wis where I get proficiency in as a Solar. That bonus should be applied to all saving throws though, regardless of whether I am proficient in them or use the Solar's or my own saving throw bonus - or it should not be applied at all if the equipment is merged into the new form and thus the cloak can't be used.
No, monster stat blocks will not be adjusted by bonuses to your character sheet. The software sees them as two separate creatures, not two forms for the same creature.
The problem is that the stat block is PARTIALLY adjusted. My wisdom and int saves ARE adjusted by my cloak of protection in the creature statblock, but my other saves are NOT adjusted.
The programming sucks eggs and it only does some stuff. You cannot rely on Wild Shape to accurately apply everything it’s supposed to from your character to your wildshape.
I want this character to have access to a Solar statblock to Shapechange into. I created a homebrew feat ("Boon of Divinity" on his sheet), for which I added a Creature Rule, chosing the Solar. Since I had to choose a creature group as well, I went with "Wildshape", which basicially uses the same mechanics as the Shapechange spell, only the creatures one can change into are more limited. However, on the character sheet, there is no option to access the creature's statblock in any ways. I also tried other creature groups such as "Summons", without success.
What's the problem there?
I’m not sure you even need a feat to do this. On the character sheet in question, click on the Extras tab in the big “box” on the right of the sheet (when viewing on a computer or from a tablet in landscape). Choose a category. You may want to experiment with the various categories, as I believe some of them adjust the stats based on the rules in question. I choose Misc I believe when I tested. Use the search box to search for solar. Click the add button. Now it appears as one of the creatures in the extras tab and the player can click on it to see the stat block.
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Thanks, now it worked, using the Wildshape rules.
However, the Solar's speed doesn't get boosted by Mobile (should be 60/160) and the Saving Throw calculation is bugged, as it incorporates the Cloak of Protection bonus only for two saves - Int and Wis where I get proficiency in as a Solar. That bonus should be applied to all saving throws though, regardless of whether I am proficient in them or use the Solar's or my own saving throw bonus - or it should not be applied at all if the equipment is merged into the new form and thus the cloak can't be used.
No, monster stat blocks will not be adjusted by bonuses to your character sheet. The software sees them as two separate creatures, not two forms for the same creature.
Creating Epic Boons on DDB
DDB Buyers' Guide
Hardcovers, DDB & You
Content Troubleshooting
The problem is that the stat block is PARTIALLY adjusted. My wisdom and int saves ARE adjusted by my cloak of protection in the creature statblock, but my other saves are NOT adjusted.
The programming sucks eggs and it only does some stuff. You cannot rely on Wild Shape to accurately apply everything it’s supposed to from your character to your wildshape.
Creating Epic Boons on DDB
DDB Buyers' Guide
Hardcovers, DDB & You
Content Troubleshooting