In a spelljammers campaign I’m playing I wanted to play an artificer. The problem is that the rest of my party is mostly running DPs builds, which is fine because I’d like for my character to be a bit more of a support character. So basically I was going to see about taking a one level dip into forge domain cleric for the buff spells but still fitting the theme. Any tips on when to take the dip (starting at level one artificer) or any other subclasses I should look into for the artificer ( was thinking artillerist for protecting turret)?
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In a spelljammers campaign I’m playing I wanted to play an artificer. The problem is that the rest of my party is mostly running DPs builds, which is fine because I’d like for my character to be a bit more of a support character. So basically I was going to see about taking a one level dip into forge domain cleric for the buff spells but still fitting the theme. Any tips on when to take the dip (starting at level one artificer) or any other subclasses I should look into for the artificer ( was thinking artillerist for protecting turret)?