This subclass idea is centered around drawing damage away from your Allies and soaking it up for yourself. I just need help picking abilities and assigning them to the different levels.
So for third level I’m thinking some sort of BA taunt thing, that forces enemies in a certain range (undetermined as of yet) to target you instead of your allies, also maybe one that gives you temporary hit points equal to your barb level when you start your rage.
For sixth level I’m thinking an ability that lets you switch places with an ally as a reaction when they get hit as long as they’re within 5 ft of you. Increase it to 10 at tenth level, maybe.
For tenth and fourteenth I’m thinking you gain resistance to all damage when you’re raging, plus immunity to one type that’s not piercing, bludgeoning, or slashing. And for the other one a regeneration Ability that at the start of your turn, you regain hit points equal to 1+ your constitution modifier for per turn.
anyway, I’m here for help fleshing it out and choosing/wording abilities for the different levels. What do you think?
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If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
This subclass idea is centered around drawing damage away from your Allies and soaking it up for yourself. I just need help picking abilities and assigning them to the different levels.
So for third level I’m thinking some sort of BA taunt thing, that forces enemies in a certain range (undetermined as of yet) to target you instead of your allies, also maybe one that gives you temporary hit points equal to your barb level when you start your rage.
For sixth level I’m thinking an ability that lets you switch places with an ally as a reaction when they get hit as long as they’re within 5 ft of you. Increase it to 10 at tenth level, maybe.
For tenth and fourteenth I’m thinking you gain resistance to all damage when you’re raging, plus immunity to one type that’s not piercing, bludgeoning, or slashing. And for the other one a regeneration Ability that at the start of your turn, you regain hit points equal to 1+ your constitution modifier for per turn.
anyway, I’m here for help fleshing it out and choosing/wording abilities for the different levels. What do you think?
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
just be a bear totem and use reckless every attack.
DMing:
The Cataclysm Stadium
Rise of the White Mask
Optimization Guides:
Literally Too Angry to Die - A Guide to Optimizing a Barbarian.
Nah.
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.