SO, What was the most fun way you have played a Bard?
i had a short lived Bard that made it level 3 before he met his demise. i kind of went off kilter with him and gave him low charisma, but he thought he was very persuasive. so basally got killed this way. But it was super fun to play a odd ball character like that.
My second bard, as my first one also died, was a Changeling Bard (College of Satire UA). It was super fun to play him because his Dex and Cha were high. So he could pull off espionage as different people. He was an oddball as all his spells were mostly used to prank the party.
He actively ran from threats, screamed and cursed when he felt he was in danger, and would use magic as a means to evade and hide.
Turns out, bards are really good for this.
Conversely, I'm playing a goblin bard who hides his face, and acts extremely heroic. He's trying to measure up to his paladin mentor, and overcome his goblin tendencies.
He'll have that booming, deep voice while laughing at the bad guys and saving the day...but occassionally, he might cackle or laugh in a raspy goblin voice when he gets excited, or say something rude...it's sort of like a split personality he represses. Lots of fun.
My next character is going to be a charming beguiler...friendly, handsome, and talented.
He will also be VERY evil, and secretly commit atrocities while the party isn't around, as he attempts to gain more power.
My favourite character I've ever played was a Bard.
His name was Snibfï the Gnome, but the party called him Sniffy, and it stuck.
He was Lawful Good, and was quite naïve in the face of danger - trying to persuade enemies they didn't want to fight, or that they were defenceless lambs. The crazy thing, this often worked, with Sniffy often getting well into the 30s with his persuasion and deception rolls. But when he couldn't persuade, his animated coins did a good job of shredding up enemies.
He rode a mastiff named Charlie. Charlie came from one of the patches on a Cloak of Many Things Sniffy acquired, and he rode him like a motorbike, holding his ears like handlebars.
This gave Sniffy the title of 'The Real Ripper', for his ripping speed of 40 ft.
The bard I played was named Tien Roman. This was shortly after watching a let's play of Undertale, so that's what inspired the name. DM let me play a homebrewed skeleton race that could talk, came apart easily, sounded like Skeletor and had vulnerability to bludgeoning damage. So many bone puns were made.
I played him like a gadabout from the dragon quest series. I rolled a d20 at the start of my turns, and played out what he did based on that. I only rolled a 1 once for that, and the guy on the receiving end kinda deserved what came after. My poor DM had difficulty planning anything with him around; he often derailed whatever encounter got thrown his way.
Everybody at the table loved him. The only reason I retired him was because everyone was spending too much time laughing at his antics that we could barely get any adventuring done.
SO, What was the most fun way you have played a Bard?
i had a short lived Bard that made it level 3 before he met his demise. i kind of went off kilter with him and gave him low charisma, but he thought he was very persuasive. so basally got killed this way. But it was super fun to play a odd ball character like that.
My second bard, as my first one also died, was a Changeling Bard (College of Satire UA). It was super fun to play him because his Dex and Cha were high. So he could pull off espionage as different people. He was an oddball as all his spells were mostly used to prank the party.
I once played a bard who was pretty cowardly.
He actively ran from threats, screamed and cursed when he felt he was in danger, and would use magic as a means to evade and hide.
Turns out, bards are really good for this.
Conversely, I'm playing a goblin bard who hides his face, and acts extremely heroic. He's trying to measure up to his paladin mentor, and overcome his goblin tendencies.
He'll have that booming, deep voice while laughing at the bad guys and saving the day...but occassionally, he might cackle or laugh in a raspy goblin voice when he gets excited, or say something rude...it's sort of like a split personality he represses. Lots of fun.
My next character is going to be a charming beguiler...friendly, handsome, and talented.
He will also be VERY evil, and secretly commit atrocities while the party isn't around, as he attempts to gain more power.
My favourite character I've ever played was a Bard.
His name was Snibfï the Gnome, but the party called him Sniffy, and it stuck.
He was Lawful Good, and was quite naïve in the face of danger - trying to persuade enemies they didn't want to fight, or that they were defenceless lambs. The crazy thing, this often worked, with Sniffy often getting well into the 30s with his persuasion and deception rolls. But when he couldn't persuade, his animated coins did a good job of shredding up enemies.
He rode a mastiff named Charlie. Charlie came from one of the patches on a Cloak of Many Things Sniffy acquired, and he rode him like a motorbike, holding his ears like handlebars.
This gave Sniffy the title of 'The Real Ripper', for his ripping speed of 40 ft.
The bard I played was named Tien Roman. This was shortly after watching a let's play of Undertale, so that's what inspired the name. DM let me play a homebrewed skeleton race that could talk, came apart easily, sounded like Skeletor and had vulnerability to bludgeoning damage. So many bone puns were made.
I played him like a gadabout from the dragon quest series. I rolled a d20 at the start of my turns, and played out what he did based on that. I only rolled a 1 once for that, and the guy on the receiving end kinda deserved what came after. My poor DM had difficulty planning anything with him around; he often derailed whatever encounter got thrown his way.
Everybody at the table loved him. The only reason I retired him was because everyone was spending too much time laughing at his antics that we could barely get any adventuring done.