I’m planning to play a Tempest Domain cleric using the D&D 5.5 I’ve been thinking about playing a Tempest Domain cleric using the D&D 5.5 rules and leaning more into a melee style.
The idea is a storm priest who fights on the front line with a hammer while channeling thunder and lightning through their faith. I like the image of a cleric standing in the middle of battle, calling down the storm and striking with a hammer rather than staying in the back.
How would you approach a build like this? Would you keep it as a pure cleric, or add a small multiclass for flavor? I’d be curious to hear how other people would build or play this kind of character. and leaning more into a melee style.
Starting with a level of Fighter and then jumping into Cleric can be very useful for this kind of character. It means you effectively don't have to choose between the two Divine Order options (because starting with a level of Fighter gives you everything from the "Protector" option) as well as getting access to weapon masteries and Second Wind. And proficiency with Constitution saving throws will help a lot when you're casting Concentration spells. I've been playing a character like this for a while now (though I did Twilight Domain) and it's worked out really well.
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I’m planning to play a Tempest Domain cleric using the D&D 5.5 I’ve been thinking about playing a Tempest Domain cleric using the D&D 5.5 rules and leaning more into a melee style.
The idea is a storm priest who fights on the front line with a hammer while channeling thunder and lightning through their faith. I like the image of a cleric standing in the middle of battle, calling down the storm and striking with a hammer rather than staying in the back.
How would you approach a build like this? Would you keep it as a pure cleric, or add a small multiclass for flavor? I’d be curious to hear how other people would build or play this kind of character. and leaning more into a melee style.
Starting with a level of Fighter and then jumping into Cleric can be very useful for this kind of character. It means you effectively don't have to choose between the two Divine Order options (because starting with a level of Fighter gives you everything from the "Protector" option) as well as getting access to weapon masteries and Second Wind. And proficiency with Constitution saving throws will help a lot when you're casting Concentration spells. I've been playing a character like this for a while now (though I did Twilight Domain) and it's worked out really well.
pronouns: he/she/they