Just a heads up I am new to the game. In Searing Sunburst, it says: "At 11th level, you gain the ability to create an orb of light that erupts into a devastating explosion. As an action, you magically create an orb and hurl it at a point you choose with in 150 feet, where it erupts into a sphere of radiant Li g ht for a brief but deadly instant.
Each creature in that 20-foot-radius sphere must succeed on a Constitution saving throw or take 2d6 radiant damage. A creature doesn't need to make the save if the creature is behind total cover that is opaque.
You can increase the sphere's damage by spending ki points. Each point you spend, to a maximum of 3, increases the damage by 2d6."
There is no difficulty class stated here. So what is the roll a creature needs to succeed on a constitution saving throw?
I've seen DMs put out some dancing lights (sorcerer cantrip) because of the Darkness Spell.
Edit: "If any of this spell's area overlaps with an area of light created by a spell of 2nd level or lower, the spell that created the light is dispelled."
You could maybe argue that if you spend the extra ki point toward the increased damage the sunburst could still enter in effect but you'd probably loose the extra damage from it (dunno if that's clear)
So it might count as "total opaque cover" That being said you could probably bribe your DM into letting you use it in that situation. Roll for IRL Charisma (Persuasion) :)
Cover requires a physical obstruction, and the Darkness spell can't stop light from a magical source that isn't a spell. Searing Sunburst isn't a spell.
Also remember that Searing Sunburst still affects creatures behind transparent cover like glass. So the cover itself isn't helping them, it's the opacity. The darkness spell makes the region you are looking through opaque regardless of the cover. This is light we're talking about not a physical projectile.
Also Searing Sunburst doesn't technically create light per RAW. Spells and effects that create light explicitly mention it in their description (for example: creates 10ft of bright light and another 10ft of dim light).
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I've never encountered a forum where I got this many "talking to a wall" impressions as this one...
Darkness is not cover. It is considered heavily obscured area as detailed in the environmental effects section, it imposes the blind condition for purposes of attack rolls made (assuming you can even make one in the first place by guessing which square the enemy is in). Because the ability doesn't actually emit light as a feature it is unaffected by the Darkness spell subtext. So unless the creature is taking cover behind an opaque object in the magical darkness it operates as normal.
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Just a heads up I am new to the game. In Searing Sunburst, it says:
"At 11th level, you gain the ability to create an orb of light that erupts into a devastating explosion. As an action, you magically create an orb and hurl it at a point you choose with in 150 feet, where it erupts into a sphere of radiant Li g ht for a brief but deadly instant.
Each creature in that 20-foot-radius sphere must succeed on a Constitution saving throw or take 2d6 radiant damage. A creature doesn't need to make the save if the creature is behind total cover that is opaque.
You can increase the sphere's damage by spending ki points. Each point you spend, to a maximum of 3, increases the damage by 2d6."
There is no difficulty class stated here. So what is the roll a creature needs to succeed on a constitution saving throw?
It's implied to be your ki save DC.
Since it is a feature related to the Ki, the DC is set by the Ki feature:
Ki save DC = 8 + your proficiency bonus + your Wisdom modifier
If they make the save does that mean they take no damage or am I missing something here ?
For Searing Sunburst, each creature in the area that succeeds the save takes no damage.
I have a follow-up question:
What if the Sunburst was used on a creature within the sphere of the Darkness spell? would that count as "Total Opaque Cover", being magical darkness?
I've seen DMs put out some dancing lights (sorcerer cantrip) because of the Darkness Spell.
Edit: "If any of this spell's area overlaps with an area of light created by a spell of 2nd level or lower, the spell that created the light is dispelled."
You could maybe argue that if you spend the extra ki point toward the increased damage the sunburst could still enter in effect but you'd probably loose the extra damage from it (dunno if that's clear)
So it might count as "total opaque cover" That being said you could probably bribe your DM into letting you use it in that situation. Roll for IRL Charisma (Persuasion) :)
Cover requires a physical obstruction, and the Darkness spell can't stop light from a magical source that isn't a spell. Searing Sunburst isn't a spell.
Also remember that Searing Sunburst still affects creatures behind transparent cover like glass. So the cover itself isn't helping them, it's the opacity. The darkness spell makes the region you are looking through opaque regardless of the cover. This is light we're talking about not a physical projectile.
Also Searing Sunburst doesn't technically create light per RAW. Spells and effects that create light explicitly mention it in their description (for example: creates 10ft of bright light and another 10ft of dim light).
I've never encountered a forum where I got this many "talking to a wall" impressions as this one...
Darkness is not cover. It is considered heavily obscured area as detailed in the environmental effects section, it imposes the blind condition for purposes of attack rolls made (assuming you can even make one in the first place by guessing which square the enemy is in). Because the ability doesn't actually emit light as a feature it is unaffected by the Darkness spell subtext. So unless the creature is taking cover behind an opaque object in the magical darkness it operates as normal.