Okay so I'm about to reach level 7 as devotion paladin.(2024 rules)
I'm wondering if I should go sorcerer from here on out or if I should commit fully to paladin.
The plan for the campaign is the go late game around 18-20. That being said I'm tempted to fully commit to paladin but I don't multiclass much and this seems like a good time for it but Im not sure how sorcadin preforms in 2024.
Also depends greatly on your playstyle and what you'll be fighting. If you need to be in melee, going from d10 hp to d6 hp isn't conducive to staying alive. Don't pin your hopes on being able to shield every round, some monsters (especially at higher levels) aren't going to care much what your AC is.
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Playing D&D since 1982
Have played every version of the game since Basic (original Red Box Set), except that abomination sometimes called 4e.
I'd say the main benefit to multiclassing is the higher level spell slots. For instance, you'll be able to get a flying mount earlier than a straight class paladin would. And you get to smite more. I do think that bard might be a better secondary class then sorcerer, however, as I find bardic inspiration more useful than metamagic when you've committed a lot levels to a different class.
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Okay so I'm about to reach level 7 as devotion paladin.(2024 rules)
I'm wondering if I should go sorcerer from here on out or if I should commit fully to paladin.
The plan for the campaign is the go late game around 18-20. That being said I'm tempted to fully commit to paladin but I don't multiclass much and this seems like a good time for it but Im not sure how sorcadin preforms in 2024.
At 7th level you get the resistance to charmed ability, so it is probably good to be a 7 level paladin.
At 8th you get the ASI bonus, so again, a good time to be an 8th level paladin.
So what about at 9th level you switch? But you do get more spells, however, you do as a sorcerer as well.
You do get more Paladin bonus for levels 9,10,11 and again another ASI boost at 12.
When does sorcerer trump those abilities you get?
Also depends greatly on your playstyle and what you'll be fighting. If you need to be in melee, going from d10 hp to d6 hp isn't conducive to staying alive. Don't pin your hopes on being able to shield every round, some monsters (especially at higher levels) aren't going to care much what your AC is.
Playing D&D since 1982
Have played every version of the game since Basic (original Red Box Set), except that abomination sometimes called 4e.
I'd say the main benefit to multiclassing is the higher level spell slots. For instance, you'll be able to get a flying mount earlier than a straight class paladin would. And you get to smite more. I do think that bard might be a better secondary class then sorcerer, however, as I find bardic inspiration more useful than metamagic when you've committed a lot levels to a different class.