I've been into Tiefling's for so long, and I've been thinking of doing a complete 180 making a Tiefling Paladin, and wondering if possible if anyone has done it before or should I make this Paladin a homebrew style, and make a dark paladin Just for Tieflings?
Making a Tiefling Paladin is definitely possible, but how Tieflings are seen and treated in the setting/world you will be playing in has to be taken into consideration (your DM might straightaway ban the possibility of certain race/class combinations).
It would still be possible to play a Tiefling Paladin even in a setting where Tieflings are not welcome, it's just harder than in a setting where they are an accepted part of society. In terms of mechanics, there is nothing preventing any race to be any class, and even in the Paladin itself I can see a Tiefling being of any given Oath, it just depends on what you want yours to behave like.
I am very partial to the Oath of Conquest for any non-goody-good Paladin, but that's just my personal preference :P
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Born in Italy, moved a bunch, living in Spain, my heart always belonged to Roleplaying Games
There is definitely prejudice against tieflings in many settings, but that shouldn't hold you back from choosing a specific class, oath, or alignment. It all depends on your character's motivations. Do you have anything in mind? The descriptions of the oaths as well as the paladin page itself all offer great questions and starting points to build your character and why they chose to become a paladin.
Ok I'll see what I can do, and ask a DM whenever I do join a session again if it's possible to play as one if not I got rogue always in hand
I don't think playing as Tiefling Paladin is something you generally need to ask DM permission for. I've been playing D&D since AD&D and that kind of thing is up to player choice. Tieflings' are not held to any alignment or profession in any way shape or form. Nor are you required to be evil for playing a Red Dragon Dragonborn.
Ok I'll see what I can do, and ask a DM whenever I do join a session again if it's possible to play as one if not I got rogue always in hand
I don't think playing as Tiefling Paladin is something you generally need to ask DM permission for. I've been playing D&D since AD&D and that kind of thing is up to player choice. Tieflings' are not held to any alignment or profession in any way shape or form. Nor are you required to be evil for playing a Red Dragon Dragonborn.
While it is indeed true that Tieflings have no restriction per-se, it still comes down to the DM if they are considered as any other civilised race or if there's animosity towards them in their setting. Many DMs also limit the choices of race/class combinations in their home games.
Asking your DM before turning up with a character that MIGHT not fit the setting is always a good idea.
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Born in Italy, moved a bunch, living in Spain, my heart always belonged to Roleplaying Games
Tiefling's in my honest opinion can make for the greatest personal story for a character. Assuming that the world you're playing in follows the stereotypical "racist against the tieflings" route, it provides a hell of a lot of great development of character, and the origins can be great. A tiefling draws their natural magic from a darker place, but they can use it for good, swearing loyalty to a God, swearing to be in service to them can be compelling. Think of it like creating a character who wants to break the norm of what accepted and bring about a new light to their kind.
I'm currently playing a CG Tiefling Paladin who follows Selune and lives in Waterdeep. Selune really seemed to fit with tieflings so it all just made perfect sense to me. He just made level three and went with Oath of Vengeance because of backstory. I went with a pretty detailed backstory that made sense for a tiefling and vengeance and the church etc. I think I'll post his story so far in the "introduce your paladin thread.
I am also playing a Tiefling Paladin. My campaign is totally homebrew, so my DM gives me a lot of freedom when making characters. I wanted to play this combination because of the unique way in which both other players and NPCs in the universe would view my character--with a degree of confusion and uncertainty. I thought that would make for interesting story-telling. I also liked the possibility of a character who boldly defies stereotypes and typically assigned roles. So far I haven't been disappointed. It's been very interesting!
I have been playing a tiefling Paladin for the past two years. I was hesitant to play a Paladin at first, but I was drawn to the idea of a character whose race and class did not seem to go together at first glance. I chose the Zariel variant for my tiefling (it gives +str instead of +int and adds a couple extra smites). My tiefling is named Atonement (Tony for short) as he strives to atone for the mistake of his ancestor who chose to make an infernal pact. He serves a goddess of protection and strives to uphold her ideals and protect those around him. Occasionally his infernal nature comes through, especially in moments of great danger or distress (such as when a character he is close to was slain). In those moments he is unable to hold back and releases his fury in divine smites against the foe but is always penitent for these outbursts after they are over. He is an overall good guy that struggles against his own inner nature, and he has been a lot of fun to play.
I'm running a Teifling Paladin (Oath of Conquest). I'm using the racism against Teiflings to enhance his back story. He was born to a Dwarven family, the Dawnhammers. For generations they have raised their sons and daughters to Clerics and Paladins int he service of Moradin. Kerris (my Teifling) was obviously a bit of a shock. he was treated, not with out right hatred, but with neglect. he was taught common only, no dwarven. He was not taught to work stone or metal. He was treated as if he could never be any good at those things, so why bother teaching him. He was fed, and clothed, and sheltered. He wasn't physically abused by his family, but their quiet neglect toward him, lead his peers to be cruel. He would get into fight after fight. A short temper became a part of who he was. it wasn't helped that a Cleric used divination to discover his infernal heritage traced back to Zariel. Everyone told him That was why he was always angry. He was told he was combative because of his heritage.
One Day he got into a fight with a recruit to the city's defense. The young man was in line to be an officer and had been well trained, and Kerris kicked his ass. The officers saw use in this, so they put him through military training. Kerris finally saw a way to please his family, to earn honor and glory among them, to earn a place on their walls along with his ancestors. He would be a paladin. serve the glory of Moradin like his ancestors. All who opposed him would be trodden under his boot. But to this day the symbol of Moradin he carries is not one of Moradin as a weapon maker and god of combat. It is a symbol of Moradin as clan crafter, a symbol of family.
See Tieflings in my opinion can make fantastic Paladins, not only because of their racial stats and abilities, but because I think there's something really compelling about a character having to both overcome obstacles or their darker nature. However, that being said I think a Paladin's race does not matter compared to their character traits, like why or how they became a Paladin. First Paladin I ever played, and have the pleasure of reprising in another friend campaign (long story) , was Andrus Winter, a Tiefling Paladin of the Raven Queen. Andrus originally was the bastard child of a noblemen, while his father never treated him with disdain, he never got any parental love or warmth, who couldn't become a knight because of his status of a bastard, despite having the proper skills, but instead he became City Guard. Currently Andrus is the son of bard/bar maid whose father was a knight who made promises he didn't keep to his mother, due to marrying into a noble family. Regardless of that, Andrus became a Guard and took his job very seriously, and made friends with the guard, and even found love with one of his comrades a female human fighter. Throughout most of his life Andrus was mostly turned off from religion, as most did not have kind words towards those of infernal heritage, until he discovered the Church of the Raven Queen, a Goddess who placed no value in one's race, something he admired. At a certain point the city was under attack by an undead horde, during the battle he watched allies fall, and then he saw his lover torn to shreds, in either anger or desperation, he called out to the Raven Queen and begged for to grant him the power to strike down those who would offend the natural order of life and death, and avenge those killed by undead. For whatever reason, she answered the call, and he was infused with the power to help turn the tide in City's favor.
After the battle, he was approached by a priest of the Raven Queen who offered to help him fully understand, and harness the power that Goddess had granted him. Andrus accepted, and at first he was in it to avenge his lover's death, but as he continued the training he came to realize that vengeance was not the way to honor her, or use this power from the Raven Queen. As his training went on, he came to understand and accept that death was a natural part of life, and made peace with the fact that he was spared instead of his lover. When the time came for him to take his oath, Andrus stood before the Raven Queen in a dream, and swore he would uphold her laws, the natural order, and those of the people he would swear to protect, and so he became a Paladin of the Crown. Needless to say this is the newer origin of Andrus, but let me say this, to make a Tiefling a Paladin, I have found that it's a lot more fun to just go with the published Oaths, and build your character around that.
I've been into Tiefling's for so long, and I've been thinking of doing a complete 180 making a Tiefling Paladin, and wondering if possible if anyone has done it before or should I make this Paladin a homebrew style, and make a dark paladin Just for Tieflings?
Oath of Conquest or Vengeance would be great if you want to be dark and gritty. They can still be good, but definitely have a darker side than other paladins.
Oath of Redemption, if you embrace that your ancestors were evil devil worshipers, and want to be redeemed for it. This tends to encourage the racism, though,
Oath of the Crown if you want to swear yourself to a nation/kingdom. This could be seen as a way to try to be better than your ancestors.
Oath of the Ancients and Devotion are the two subclasses I would not pick for a Tiefling Paladin, but do what you want.
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Please check out my homebrew, I would appreciate feedback:
I've been into Tiefling's for so long, and I've been thinking of doing a complete 180 making a Tiefling Paladin, and wondering if possible if anyone has done it before or should I make this Paladin a homebrew style, and make a dark paladin Just for Tieflings?
Saraph lvl 1 Tiefling Paladin <Succubi Paradise>
Making a Tiefling Paladin is definitely possible, but how Tieflings are seen and treated in the setting/world you will be playing in has to be taken into consideration (your DM might straightaway ban the possibility of certain race/class combinations).
It would still be possible to play a Tiefling Paladin even in a setting where Tieflings are not welcome, it's just harder than in a setting where they are an accepted part of society.
In terms of mechanics, there is nothing preventing any race to be any class, and even in the Paladin itself I can see a Tiefling being of any given Oath, it just depends on what you want yours to behave like.
I am very partial to the Oath of Conquest for any non-goody-good Paladin, but that's just my personal preference :P
Born in Italy, moved a bunch, living in Spain, my heart always belonged to Roleplaying Games
There is definitely prejudice against tieflings in many settings, but that shouldn't hold you back from choosing a specific class, oath, or alignment. It all depends on your character's motivations. Do you have anything in mind? The descriptions of the oaths as well as the paladin page itself all offer great questions and starting points to build your character and why they chose to become a paladin.
Ok I'll see what I can do, and ask a DM whenever I do join a session again if it's possible to play as one if not I got rogue always in hand
Saraph lvl 1 Tiefling Paladin <Succubi Paradise>
I don't think playing as Tiefling Paladin is something you generally need to ask DM permission for. I've been playing D&D since AD&D and that kind of thing is up to player choice. Tieflings' are not held to any alignment or profession in any way shape or form. Nor are you required to be evil for playing a Red Dragon Dragonborn.
While it is indeed true that Tieflings have no restriction per-se, it still comes down to the DM if they are considered as any other civilised race or if there's animosity towards them in their setting.
Many DMs also limit the choices of race/class combinations in their home games.
Asking your DM before turning up with a character that MIGHT not fit the setting is always a good idea.
Born in Italy, moved a bunch, living in Spain, my heart always belonged to Roleplaying Games
Tiefling's in my honest opinion can make for the greatest personal story for a character. Assuming that the world you're playing in follows the stereotypical "racist against the tieflings" route, it provides a hell of a lot of great development of character, and the origins can be great. A tiefling draws their natural magic from a darker place, but they can use it for good, swearing loyalty to a God, swearing to be in service to them can be compelling. Think of it like creating a character who wants to break the norm of what accepted and bring about a new light to their kind.
I'm currently playing a CG Tiefling Paladin who follows Selune and lives in Waterdeep. Selune really seemed to fit with tieflings so it all just made perfect sense to me. He just made level three and went with Oath of Vengeance because of backstory. I went with a pretty detailed backstory that made sense for a tiefling and vengeance and the church etc. I think I'll post his story so far in the "introduce your paladin thread.
I am also playing a Tiefling Paladin. My campaign is totally homebrew, so my DM gives me a lot of freedom when making characters. I wanted to play this combination because of the unique way in which both other players and NPCs in the universe would view my character--with a degree of confusion and uncertainty. I thought that would make for interesting story-telling. I also liked the possibility of a character who boldly defies stereotypes and typically assigned roles. So far I haven't been disappointed. It's been very interesting!
I have been playing a tiefling Paladin for the past two years. I was hesitant to play a Paladin at first, but I was drawn to the idea of a character whose race and class did not seem to go together at first glance. I chose the Zariel variant for my tiefling (it gives +str instead of +int and adds a couple extra smites). My tiefling is named Atonement (Tony for short) as he strives to atone for the mistake of his ancestor who chose to make an infernal pact. He serves a goddess of protection and strives to uphold her ideals and protect those around him. Occasionally his infernal nature comes through, especially in moments of great danger or distress (such as when a character he is close to was slain). In those moments he is unable to hold back and releases his fury in divine smites against the foe but is always penitent for these outbursts after they are over. He is an overall good guy that struggles against his own inner nature, and he has been a lot of fun to play.
I'm running a Teifling Paladin (Oath of Conquest). I'm using the racism against Teiflings to enhance his back story. He was born to a Dwarven family, the Dawnhammers. For generations they have raised their sons and daughters to Clerics and Paladins int he service of Moradin. Kerris (my Teifling) was obviously a bit of a shock. he was treated, not with out right hatred, but with neglect. he was taught common only, no dwarven. He was not taught to work stone or metal. He was treated as if he could never be any good at those things, so why bother teaching him. He was fed, and clothed, and sheltered. He wasn't physically abused by his family, but their quiet neglect toward him, lead his peers to be cruel. He would get into fight after fight. A short temper became a part of who he was. it wasn't helped that a Cleric used divination to discover his infernal heritage traced back to Zariel. Everyone told him That was why he was always angry. He was told he was combative because of his heritage.
One Day he got into a fight with a recruit to the city's defense. The young man was in line to be an officer and had been well trained, and Kerris kicked his ass. The officers saw use in this, so they put him through military training. Kerris finally saw a way to please his family, to earn honor and glory among them, to earn a place on their walls along with his ancestors. He would be a paladin. serve the glory of Moradin like his ancestors. All who opposed him would be trodden under his boot. But to this day the symbol of Moradin he carries is not one of Moradin as a weapon maker and god of combat. It is a symbol of Moradin as clan crafter, a symbol of family.
See Tieflings in my opinion can make fantastic Paladins, not only because of their racial stats and abilities, but because I think there's something really compelling about a character having to both overcome obstacles or their darker nature. However, that being said I think a Paladin's race does not matter compared to their character traits, like why or how they became a Paladin. First Paladin I ever played, and have the pleasure of reprising in another friend campaign (long story) , was Andrus Winter, a Tiefling Paladin of the Raven Queen. Andrus originally was the bastard child of a noblemen, while his father never treated him with disdain, he never got any parental love or warmth, who couldn't become a knight because of his status of a bastard, despite having the proper skills, but instead he became City Guard. Currently Andrus is the son of bard/bar maid whose father was a knight who made promises he didn't keep to his mother, due to marrying into a noble family. Regardless of that, Andrus became a Guard and took his job very seriously, and made friends with the guard, and even found love with one of his comrades a female human fighter. Throughout most of his life Andrus was mostly turned off from religion, as most did not have kind words towards those of infernal heritage, until he discovered the Church of the Raven Queen, a Goddess who placed no value in one's race, something he admired. At a certain point the city was under attack by an undead horde, during the battle he watched allies fall, and then he saw his lover torn to shreds, in either anger or desperation, he called out to the Raven Queen and begged for to grant him the power to strike down those who would offend the natural order of life and death, and avenge those killed by undead. For whatever reason, she answered the call, and he was infused with the power to help turn the tide in City's favor.
After the battle, he was approached by a priest of the Raven Queen who offered to help him fully understand, and harness the power that Goddess had granted him. Andrus accepted, and at first he was in it to avenge his lover's death, but as he continued the training he came to realize that vengeance was not the way to honor her, or use this power from the Raven Queen. As his training went on, he came to understand and accept that death was a natural part of life, and made peace with the fact that he was spared instead of his lover. When the time came for him to take his oath, Andrus stood before the Raven Queen in a dream, and swore he would uphold her laws, the natural order, and those of the people he would swear to protect, and so he became a Paladin of the Crown. Needless to say this is the newer origin of Andrus, but let me say this, to make a Tiefling a Paladin, I have found that it's a lot more fun to just go with the published Oaths, and build your character around that.
What Flaw did you applied on it ????
xDD
My Ready-to-rock&roll chars:
Dertinus Tristany // Amilcar Barca // Vicenç Sacrarius // Oriol Deulofeu // Grovtuk
Oath of Conquest or Vengeance would be great if you want to be dark and gritty. They can still be good, but definitely have a darker side than other paladins.
Oath of Redemption, if you embrace that your ancestors were evil devil worshipers, and want to be redeemed for it. This tends to encourage the racism, though,
Oath of the Crown if you want to swear yourself to a nation/kingdom. This could be seen as a way to try to be better than your ancestors.
Oath of the Ancients and Devotion are the two subclasses I would not pick for a Tiefling Paladin, but do what you want.
Please check out my homebrew, I would appreciate feedback:
Spells, Monsters, Subclasses, Races, Arcknight Class, Occultist Class, World, Enigmatic Esoterica forms