Was brainstorming the BM maneuvers that I will take with my multi-classed Soul Knife Rogue and I wanted to poll the brain trust here. Currently Rogue 5/ fighter 2.
One caveat here - my DM has changed the rules so that forced movement still provokes opportunity attacks. I know what the RAW are, but that is the way it is in this game. Let's not discuss that.
Therefore, I think the best options are:
Trip attack Pushing attack Disarming attack
I like these three because they each have multiple uses and can be used together on my turn in tandem with my main action and bonus action attack.
The only one I am not 100% sure on is disarming attack. I have a cool power fantasy of using disarming attack on my main action attack, and then pushing attack with my BA...then just walk up and toss that weapon as far away from the enemy as possible. Or just disarm, then walk up and pick it up and then disengage while carrying it.
I was also thinking of taking the feat at fighter 4 to get additional maneuvers, but I'm not sure on that. I could even change my fighting style from thrown weapon to superior technique to get MOAR MANUEVERS!
Let me know if I'm missing something cool or some synergy that I don't see yet. Thanks!
Disarming strike is all right but you gotta remember it only works against creatures with weapons. Brace will allow you to sneak attack when an enemy approaches you if you keep a rapier on hand(hand swap it between attack and bonus attack).
Was brainstorming the BM maneuvers that I will take with my multi-classed Soul Knife Rogue and I wanted to poll the brain trust here. Currently Rogue 5/ fighter 2.
One caveat here - my DM has changed the rules so that forced movement still provokes opportunity attacks. I know what the RAW are, but that is the way it is in this game. Let's not discuss that.
Therefore, I think the best options are:
Trip attack
Pushing attack
Disarming attack
I like these three because they each have multiple uses and can be used together on my turn in tandem with my main action and bonus action attack.
The only one I am not 100% sure on is disarming attack. I have a cool power fantasy of using disarming attack on my main action attack, and then pushing attack with my BA...then just walk up and toss that weapon as far away from the enemy as possible. Or just disarm, then walk up and pick it up and then disengage while carrying it.
I was also thinking of taking the feat at fighter 4 to get additional maneuvers, but I'm not sure on that. I could even change my fighting style from thrown weapon to superior technique to get MOAR MANUEVERS!
Let me know if I'm missing something cool or some synergy that I don't see yet. Thanks!
Disarming strike is all right but you gotta remember it only works against creatures with weapons. Brace will allow you to sneak attack when an enemy approaches you if you keep a rapier on hand(hand swap it between attack and bonus attack).