The following is long and a matter of opinion, so please bear with me.
From my research, like Rangers, the Warlock capstone seems rather lacking (especially considering you get a half as powerful ability back at level 2). So, to me, you are better off starting with a dip in another class and building around that. I suppose my first question is: do you agree, or are you better off not delaying your warlock levels?
Originally, my fantasy build was Fighter 1/Warlock 19 to replace the level 20 capstone while still ensuring I not only got the level 19 epic boon, but building around it and seating vengeance in maximizing my health so that when I can come back from a death save twice with half health I get as much health as possible. This is kind of a side question, but what do you think of this strategy?
However, recently I was inspired by a Treatmonk build on Youtube (https://m.youtube.com/watch?v=gbHpTnJL_kc) that revolved around using the Paladin spell Searing Smite with Warlock spell slots and a Celestial Warlock ability to add my charisma to fire spells like these to do extra damage each time it is dealt (both on my turn and the opponents). So, since then I have admired the Paladin 1/Celestial Warlock 6+ build. Are you all familiar with this concept? What do you think of the build?
Anyway, my main question is that if a warlock dip is in fact optimal for a warlock, is the Paladin 1/Celestial X build the most optimal option due to their synergy? I have read the Great Old One is the better patron, but that is designed with a straight Warlock 20 build in mind.
One last point and related question. It is worth noting that this build also revolves around the Pact of the Blade. From what I have gathered, not only is PotB the best for multiclassing Warlocks, but it seems like the best to build around period, further encouraging the argument that Warlocks are better off dipping. Do you all concur?
if you have read up to this point, I thank you. I worry that I may get some hate for looking for the most powerful build or trying to “win DnD,” but the community has been good to me so far. Please respect my sincere questions. This is purely out of curiosity and fascination of the game. I will likely play a Paladin/Warlock simply because I find the combination fun. I just wanted your opinions.
The following is long and a matter of opinion, so please bear with me.
From my research, like Rangers, the Warlock capstone seems rather lacking (especially considering you get a half as powerful ability back at level 2). So, to me, you are better off starting with a dip in another class and building around that. I suppose my first question is: do you agree, or are you better off not delaying your warlock levels?
Originally, my fantasy build was Fighter 1/Warlock 19 to replace the level 20 capstone while still ensuring I not only got the level 19 epic boon, but building around it and seating vengeance in maximizing my health so that when I can come back from a death save twice with half health I get as much health as possible. This is kind of a side question, but what do you think of this strategy?
However, recently I was inspired by a Treatmonk build on Youtube (https://m.youtube.com/watch?v=gbHpTnJL_kc) that revolved around using the Paladin spell Searing Smite with Warlock spell slots and a Celestial Warlock ability to add my charisma to fire spells like these to do extra damage each time it is dealt (both on my turn and the opponents). So, since then I have admired the Paladin 1/Celestial Warlock 6+ build. Are you all familiar with this concept? What do you think of the build?
Anyway, my main question is that if a warlock dip is in fact optimal for a warlock, is the Paladin 1/Celestial X build the most optimal option due to their synergy? I have read the Great Old One is the better patron, but that is designed with a straight Warlock 20 build in mind.
One last point and related question. It is worth noting that this build also revolves around the Pact of the Blade. From what I have gathered, not only is PotB the best for multiclassing Warlocks, but it seems like the best to build around period, further encouraging the argument that Warlocks are better off dipping. Do you all concur?
if you have read up to this point, I thank you. I worry that I may get some hate for looking for the most powerful build or trying to “win DnD,” but the community has been good to me so far. Please respect my sincere questions. This is purely out of curiosity and fascination of the game. I will likely play a Paladin/Warlock simply because I find the combination fun. I just wanted your opinions.
Thank you.
1 level of paladin is a solid option as is a celestial warlock, but there is enough variety in roles and player options that I would not automatically say that PotB 1 pally, celestial warlock is the strongest. Fey locks get more mobility, fiend locks are even more survivable. Blade uses a lot of invocations to work and depending on the campaign the utility invocations can be more useful. The option listed is strong offensively, decent defensively and provides solid healing support and some ok control options, but will definitely struggle in the utility department by comparison to other warlock builds.
The following is long and a matter of opinion, so please bear with me.
From my research, like Rangers, the Warlock capstone seems rather lacking (especially considering you get a half as powerful ability back at level 2). So, to me, you are better off starting with a dip in another class and building around that. I suppose my first question is: do you agree, or are you better off not delaying your warlock levels?
Originally, my fantasy build was Fighter 1/Warlock 19 to replace the level 20 capstone while still ensuring I not only got the level 19 epic boon, but building around it and seating vengeance in maximizing my health so that when I can come back from a death save twice with half health I get as much health as possible. This is kind of a side question, but what do you think of this strategy?
However, recently I was inspired by a Treatmonk build on Youtube (https://m.youtube.com/watch?v=gbHpTnJL_kc) that revolved around using the Paladin spell Searing Smite with Warlock spell slots and a Celestial Warlock ability to add my charisma to fire spells like these to do extra damage each time it is dealt (both on my turn and the opponents). So, since then I have admired the Paladin 1/Celestial Warlock 6+ build. Are you all familiar with this concept? What do you think of the build?
Anyway, my main question is that if a warlock dip is in fact optimal for a warlock, is the Paladin 1/Celestial X build the most optimal option due to their synergy? I have read the Great Old One is the better patron, but that is designed with a straight Warlock 20 build in mind.
One last point and related question. It is worth noting that this build also revolves around the Pact of the Blade. From what I have gathered, not only is PotB the best for multiclassing Warlocks, but it seems like the best to build around period, further encouraging the argument that Warlocks are better off dipping. Do you all concur?
if you have read up to this point, I thank you. I worry that I may get some hate for looking for the most powerful build or trying to “win DnD,” but the community has been good to me so far. Please respect my sincere questions. This is purely out of curiosity and fascination of the game. I will likely play a Paladin/Warlock simply because I find the combination fun. I just wanted your opinions.
Thank you.
1 level of paladin is a solid option as is a celestial warlock, but there is enough variety in roles and player options that I would not automatically say that PotB 1 pally, celestial warlock is the strongest. Fey locks get more mobility, fiend locks are even more survivable. Blade uses a lot of invocations to work and depending on the campaign the utility invocations can be more useful. The option listed is strong offensively, decent defensively and provides solid healing support and some ok control options, but will definitely struggle in the utility department by comparison to other warlock builds.
That’s fair. While I could argue DnD is based mostly around combat, that certainly isn’t all it’s about. I didn’t mention this before, but back in 5.0 I actually went with mask of many faces and the actor feat. Of course, this was before devouring blade existed, but I digress.
I suppose my first question is: do you agree, or are you better off not delaying your warlock levels?
What level are you starting out? If you start out level 1 then no, you should at least get level 5 then consider.
If you are starting off 3 or higher, then maybe. Start off 10, then yes, why not. If not starting at 1, it makes sense to start with Paladin to be first level.
my main question is that if a warlock dip is in fact optimal for a warlock,
I am not in agreement that a dip is optimal, just very good.
One last point and related question. It is worth noting that this build also revolves around the Pact of the Blade. From what I have gathered, not only is PotB the best for multiclassing Warlocks, but it seems like the best to build around period, further encouraging the argument that Warlocks are better off dipping. Do you all concur?
I do not concur and feel that if you are doing pact of the blade, getting melee classes are a way to not get so many fighter type invocations, that dip allows you more non fighter invocations.
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The following is long and a matter of opinion, so please bear with me.
From my research, like Rangers, the Warlock capstone seems rather lacking (especially considering you get a half as powerful ability back at level 2). So, to me, you are better off starting with a dip in another class and building around that. I suppose my first question is: do you agree, or are you better off not delaying your warlock levels?
Originally, my fantasy build was Fighter 1/Warlock 19 to replace the level 20 capstone while still ensuring I not only got the level 19 epic boon, but building around it and seating vengeance in maximizing my health so that when I can come back from a death save twice with half health I get as much health as possible. This is kind of a side question, but what do you think of this strategy?
However, recently I was inspired by a Treatmonk build on Youtube (https://m.youtube.com/watch?v=gbHpTnJL_kc) that revolved around using the Paladin spell Searing Smite with Warlock spell slots and a Celestial Warlock ability to add my charisma to fire spells like these to do extra damage each time it is dealt (both on my turn and the opponents). So, since then I have admired the Paladin 1/Celestial Warlock 6+ build. Are you all familiar with this concept? What do you think of the build?
https://www.dndbeyond.com/characters/138128127
Anyway, my main question is that if a warlock dip is in fact optimal for a warlock, is the Paladin 1/Celestial X build the most optimal option due to their synergy? I have read the Great Old One is the better patron, but that is designed with a straight Warlock 20 build in mind.
One last point and related question. It is worth noting that this build also revolves around the Pact of the Blade. From what I have gathered, not only is PotB the best for multiclassing Warlocks, but it seems like the best to build around period, further encouraging the argument that Warlocks are better off dipping. Do you all concur?
if you have read up to this point, I thank you. I worry that I may get some hate for looking for the most powerful build or trying to “win DnD,” but the community has been good to me so far. Please respect my sincere questions. This is purely out of curiosity and fascination of the game. I will likely play a Paladin/Warlock simply because I find the combination fun. I just wanted your opinions.
Thank you.
1 level of paladin is a solid option as is a celestial warlock, but there is enough variety in roles and player options that I would not automatically say that PotB 1 pally, celestial warlock is the strongest. Fey locks get more mobility, fiend locks are even more survivable. Blade uses a lot of invocations to work and depending on the campaign the utility invocations can be more useful. The option listed is strong offensively, decent defensively and provides solid healing support and some ok control options, but will definitely struggle in the utility department by comparison to other warlock builds.
That’s fair. While I could argue DnD is based mostly around combat, that certainly isn’t all it’s about. I didn’t mention this before, but back in 5.0 I actually went with mask of many faces and the actor feat. Of course, this was before devouring blade existed, but I digress.
Thank you for your input!
What level are you starting out? If you start out level 1 then no, you should at least get level 5 then consider.
If you are starting off 3 or higher, then maybe. Start off 10, then yes, why not. If not starting at 1, it makes sense to start with Paladin to be first level.
I am not in agreement that a dip is optimal, just very good.
I do not concur and feel that if you are doing pact of the blade, getting melee classes are a way to not get so many fighter type invocations, that dip allows you more non fighter invocations.