Chill Touch (because some undead regen and i really don't want to get hit with my low AC)
Minor Illusion (because awesome and i'm very creative)
Prestidigitation (see minor illusion)
Observant(because it has +1INT and i can get +5 to investigation and perception)
Prodigy (Picked Perception as my expertise to stack with my observant feat so I have 20 passive perception at level 1 with a WIS of 12 AND I can get alchemy supplies and we don't have a healer so potions potions potions)
at level 4 I'll get linguist or keen mind. any thoughts on which is better? I'm currently favoring keen mind. I have no desire to ASI since all my scores except INT (19) are even.
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It doesn't matter how smart you think are you. No one will want to work with you if you're an *******.
Get Spell Sniper. It doubles your ranged spells and ignores 3/4 cover. Keen Mind is far better than Linguist though, since you probably won't be the 'face' of the party.
Get Spell Sniper. It doubles your ranged spells and ignores 3/4 cover. Keen Mind is far better than Linguist though, since you probably won't be the 'face' of the party.
Please explain why you think this
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It doesn't matter how smart you think are you. No one will want to work with you if you're an *******.
You likely won't need to know multiple languages, since the Rogue/Bard/Sorcerer/Warlock will have the highest Charisma and will do the talking for your party. Keen Mind is good if your party does a lot of traveling, otherwise it is pretty irrelevant. While Spell Sniper doesn't improve your INT, it helps a lot in ranged fights, since you otherwise can't compete with ranged monsters.
You likely won't need to know multiple languages, since the Rogue/Bard/Sorcerer/Warlock will have the highest Charisma and will do the talking for your party. Keen Mind is good if your party does a lot of traveling, otherwise it is pretty irrelevant. While Spell Sniper doesn't improve your INT, it helps a lot in ranged fights, since you otherwise can't compete with ranged monsters.
Ah,
See right now i'm running with just 2 barbarians and myself.
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It doesn't matter how smart you think are you. No one will want to work with you if you're an *******.
You likely won't need to know multiple languages, since the Rogue/Bard/Sorcerer/Warlock will have the highest Charisma and will do the talking for your party. Keen Mind is good if your party does a lot of traveling, otherwise it is pretty irrelevant. While Spell Sniper doesn't improve your INT, it helps a lot in ranged fights, since you otherwise can't compete with ranged monsters.
Ah,
See right now i'm running with just 2 barbarians and myself.
Hope your DM gives you lost of healing potions. It might be worth your time to use one of those feats on healer and stock up on healing kits.
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Any time an unfathomably powerful entity sweeps in and offers godlike rewards in return for just a few teensy favors, it’s a scam. Unless it’s me. I’d never lie to you, reader dearest.
Hope your DM gives you lost of healing potions. It might be worth your time to use one of those feats on healer and stock up on healing kits.
I'm either taking Prodigy for proficiency in alchemy supplies or instead of sage background taking guild artisan for the same reason. Figure i'll be crafting lots of potions and other shit.
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It doesn't matter how smart you think are you. No one will want to work with you if you're an *******.
Keen Mind + Minor Illusion is a decent combination. It can allow you to create pictures or text accurately showing anything you have seen. Perhaps you scouted using your familiar or a divination spell like Clairvoyance, Arcane Eye or Scrying? When done you can use Minor Illusion to accurately show what you have seen to the party members, rather than try to explain it.
If you lost your spellbook, you can remember all the spells and scribe a full replacement into a new book, rather than just what was prepared and having to find the spells again.
Keen Mind has more uses than you might think. It's best feature isn't knowing the time or direction but rather the ability to recall anything you'd seen or heard in the past month with perfect accuracy.
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Click ✨ HERE ✨ For My Youtube Videos featuring Guides, Tips & Tricks for using D&D Beyond. Need help with Homebrew? Check out ✨ thisFAQ/Guide thread ✨ by IamSposta.
Keen Mind + Minor Illusion is a decent combination. It can allow you to create pictures or text accurately showing anything you have seen. Perhaps you scouted using your familiar or a divination spell like Clairvoyance, Arcane Eye or Scrying? When done you can use Minor Illusion to accurately show what you have seen to the party members, rather than try to explain it.
If you lost your spellbook, you can remember all the spells and scribe a full replacement into a new book, rather than just what was prepared and having to find the spells again.
Keen Mind has more uses than you might think. It's best feature isn't knowing the time or direction but rather the ability to recall anything you'd seen or heard in the past month with perfect accuracy.
This is the most compelling description of an implementation of 'Keen Mind' feat I've heard yet. Solid.
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It doesn't matter how smart you think are you. No one will want to work with you if you're an *******.
Thinking about this further I feel like Keen Mind is still a fairly week feat.
I feel like if you're using your familiar to look at something you could minor illusion it regardless. it's not like you'd forget what you were looking at in like the 4 seconds between spell cast and cantrip.
you could always and should always have backup books. so having perfect recall would only be useful if someone is so devious that they can track down all your books and destroy them.
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It doesn't matter how smart you think are you. No one will want to work with you if you're an *******.
Spellbooks are expensive and time consuming to make. Especially at lower levels, most wizard PCs probably don't have the money needed to keep multiple backup copies of their spellbook around just in case something happens to their current one (especially since permanently destroying it is a really obnoxious move on a GM's part).
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Find your own truth, choose your enemies carefully, and never deal with a dragon.
"Canon" is what's factual to D&D lore. "Cannon" is what you're going to be shot with if you keep getting the word wrong.
It's 50 gp for a spellbook and 10 gp per level of the spell, plus 1 hour per level, for copying. That means at 4th level to make a copy of your spellbook it will be a minimum of: 210 gp and 16 hours. That is per book and each time you get a new spell you have to update these books at further cost. This you have to do preemptively in case it ever happens - which it might not making it all a waste.
With Keen Mind you only spend the time and cost if you do lose the book. There is no wasted gold/time if you don't.
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Click ✨ HERE ✨ For My Youtube Videos featuring Guides, Tips & Tricks for using D&D Beyond. Need help with Homebrew? Check out ✨ thisFAQ/Guide thread ✨ by IamSposta.
It's 50 gp for a spellbook and 10 gp per level of the spell, plus 1 hour per level, for copying. That means at 4th level to make a copy of your spellbook it will be a minimum of: 210 gp and 16 hours. That is per book and each time you get a new spell you have to update these books at further cost. This you have to do preemptively in case it ever happens - which it might not making it all a waste.
With Keen Mind you only spend the time and cost if you do lose the book. There is no wasted gold/time if you don't.
If gold wasn't easy to get and wizard books rarely lost i'd say you are 100% on fire with your reasoning. I've just rarely heard anecdotes about losing spell books and simultaneously being poor. It's a solid plan if you know what your DM is like and know it's a strong possibility but I think it's a highly specific situation that I'm not going to prepare for because gold is too common in 5e.
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It doesn't matter how smart you think are you. No one will want to work with you if you're an *******.
Oh, one last thing about Keen Mind. It helps you get on target when you cast teleport.
I don't see how keen mind helps here. The spell just says the destination must be known to you. It doesn't say the caster must have a perfect mental visual picture.
EDIT: I can see how this would be useful but man i'd have to be teleporting a lot to want to take a feat for this.
Oh, one last thing about Keen Mind. It helps you get on target when you cast teleport.
I don't see how keen mind helps here. The spell just says the destination must be known to you. It doesn't say the caster must have a perfect mental visual picture.
EDIT: I can see how this would be useful but man i'd have to be teleporting a lot to want to take a feat for this.
It's not the reason you would take the feat, just an added bonus.
One thing I like about magic initiate is actually the 1st level spell. I like taking mage armor with it, so my daily does of mage armor doesn't hit into my spell pool, Yeah eventually its not a big help but levels 1-7ish when 1st level spells are still valuable it helps. And yes if you eventually get something like robes of the archmage its now useless. But, again for those low levels I've found it a real boon. If your campaign is such that great items are handed out earlier, putting it towards something like feather fall or absorb elements is also useful. The first comes p really rare so you don;t always want to prepare a spell for it, but when you need it, you need it, the second happens but rarely more than once a day.
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This is what I decided to roll with.
Chill Touch (because some undead regen and i really don't want to get hit with my low AC)
Minor Illusion (because awesome and i'm very creative)
Prestidigitation (see minor illusion)
Observant(because it has +1INT and i can get +5 to investigation and perception)
Prodigy (Picked Perception as my expertise to stack with my observant feat so I have 20 passive perception at level 1 with a WIS of 12 AND I can get alchemy supplies and we don't have a healer so potions potions potions)
at level 4 I'll get linguist or keen mind. any thoughts on which is better? I'm currently favoring keen mind. I have no desire to ASI since all my scores except INT (19) are even.
It doesn't matter how smart you think are you. No one will want to work with you if you're an *******.
These were my thoughts on making a Wizard.
https://filmgoblin.com/rolling/youre-a-wizard-harry-playing-a-wizard-in-dungeons-dragons/
It's quite long, but I was a bit enthusiastic.
Get Spell Sniper. It doubles your ranged spells and ignores 3/4 cover.
Keen Mind is far better than Linguist though, since you probably won't be the 'face' of the party.
There is no dawn after eternal night.
Homebrew: Magic items, Subclasses
Please explain why you think this
It doesn't matter how smart you think are you. No one will want to work with you if you're an *******.
You likely won't need to know multiple languages, since the Rogue/Bard/Sorcerer/Warlock will have the highest Charisma and will do the talking for your party. Keen Mind is good if your party does a lot of traveling, otherwise it is pretty irrelevant. While Spell Sniper doesn't improve your INT, it helps a lot in ranged fights, since you otherwise can't compete with ranged monsters.
There is no dawn after eternal night.
Homebrew: Magic items, Subclasses
Ah,
See right now i'm running with just 2 barbarians and myself.
It doesn't matter how smart you think are you. No one will want to work with you if you're an *******.
That's sad. Very sad.
There is no dawn after eternal night.
Homebrew: Magic items, Subclasses
Hope your DM gives you lost of healing potions. It might be worth your time to use one of those feats on healer and stock up on healing kits.
Any time an unfathomably powerful entity sweeps in and offers godlike rewards in return for just a few teensy favors, it’s a scam. Unless it’s me. I’d never lie to you, reader dearest.
Tasha
I'm either taking Prodigy for proficiency in alchemy supplies or instead of sage background taking guild artisan for the same reason. Figure i'll be crafting lots of potions and other shit.
It doesn't matter how smart you think are you. No one will want to work with you if you're an *******.
Keen Mind + Minor Illusion is a decent combination. It can allow you to create pictures or text accurately showing anything you have seen. Perhaps you scouted using your familiar or a divination spell like Clairvoyance, Arcane Eye or Scrying? When done you can use Minor Illusion to accurately show what you have seen to the party members, rather than try to explain it.
If you lost your spellbook, you can remember all the spells and scribe a full replacement into a new book, rather than just what was prepared and having to find the spells again.
Keen Mind has more uses than you might think. It's best feature isn't knowing the time or direction but rather the ability to recall anything you'd seen or heard in the past month with perfect accuracy.
Click ✨ HERE ✨ For My Youtube Videos featuring Guides, Tips & Tricks for using D&D Beyond.
Need help with Homebrew? Check out ✨ this FAQ/Guide thread ✨ by IamSposta.
This is the most compelling description of an implementation of 'Keen Mind' feat I've heard yet. Solid.
It doesn't matter how smart you think are you. No one will want to work with you if you're an *******.
I never though of using Keen Mind that way before. I might have my Wizard take it a level 8.
There is no dawn after eternal night.
Homebrew: Magic items, Subclasses
Thinking about this further I feel like Keen Mind is still a fairly week feat.
I feel like if you're using your familiar to look at something you could minor illusion it regardless. it's not like you'd forget what you were looking at in like the 4 seconds between spell cast and cantrip.
you could always and should always have backup books. so having perfect recall would only be useful if someone is so devious that they can track down all your books and destroy them.
It doesn't matter how smart you think are you. No one will want to work with you if you're an *******.
Spellbooks are expensive and time consuming to make. Especially at lower levels, most wizard PCs probably don't have the money needed to keep multiple backup copies of their spellbook around just in case something happens to their current one (especially since permanently destroying it is a really obnoxious move on a GM's part).
Find your own truth, choose your enemies carefully, and never deal with a dragon.
"Canon" is what's factual to D&D lore. "Cannon" is what you're going to be shot with if you keep getting the word wrong.
It's 50 gp for a spellbook and 10 gp per level of the spell, plus 1 hour per level, for copying. That means at 4th level to make a copy of your spellbook it will be a minimum of: 210 gp and 16 hours. That is per book and each time you get a new spell you have to update these books at further cost. This you have to do preemptively in case it ever happens - which it might not making it all a waste.
With Keen Mind you only spend the time and cost if you do lose the book. There is no wasted gold/time if you don't.
Click ✨ HERE ✨ For My Youtube Videos featuring Guides, Tips & Tricks for using D&D Beyond.
Need help with Homebrew? Check out ✨ this FAQ/Guide thread ✨ by IamSposta.
If gold wasn't easy to get and wizard books rarely lost i'd say you are 100% on fire with your reasoning. I've just rarely heard anecdotes about losing spell books and simultaneously being poor. It's a solid plan if you know what your DM is like and know it's a strong possibility but I think it's a highly specific situation that I'm not going to prepare for because gold is too common in 5e.
It doesn't matter how smart you think are you. No one will want to work with you if you're an *******.
Oh, one last thing about Keen Mind. It helps you get on target when you cast teleport.
There is no dawn after eternal night.
Homebrew: Magic items, Subclasses
I don't see how keen mind helps here. The spell just says the destination must be known to you. It doesn't say the caster must have a perfect mental visual picture.
EDIT: I can see how this would be useful but man i'd have to be teleporting a lot to want to take a feat for this.
It doesn't matter how smart you think are you. No one will want to work with you if you're an *******.
It's not the reason you would take the feat, just an added bonus.
There is no dawn after eternal night.
Homebrew: Magic items, Subclasses
One thing I like about magic initiate is actually the 1st level spell. I like taking mage armor with it, so my daily does of mage armor doesn't hit into my spell pool, Yeah eventually its not a big help but levels 1-7ish when 1st level spells are still valuable it helps. And yes if you eventually get something like robes of the archmage its now useless. But, again for those low levels I've found it a real boon. If your campaign is such that great items are handed out earlier, putting it towards something like feather fall or absorb elements is also useful. The first comes p really rare so you don;t always want to prepare a spell for it, but when you need it, you need it, the second happens but rarely more than once a day.