So I've been fiddling with homebrew for a while on this website now and it is a huge part of why I still prefer D&DBeyond over other tools.
However, there are a number of glaring issues that peer through with the difficultly of working with such customisation. The limits specifically on what fields need to be filled out sometimes act more as a detriment that a boon.
Most particularly I'm referring to required RACE SIZE, as you must set the race size to one of the pre-ordained sizes. However if I for instance wanted to have subraces/variant races that change size to say Large or Small as oppose to Medium but are still part of the same race set, You can't.
There are no activatable modifiers to alter size at all. There is only changing carrying capacity. So whilst my subraces range between small and large for my homebrew design all of them appear on the sheet as medium and force me into choosing medium as the base set size for the race as a whole.
There is nothing I can do to alter this and I'd like that to change.
Currently there is only one race that changes its size in a persistent fashion without spells; the verdan from Acquisitions Incorporated. They go from small to medium once they reach level 5. If you have access to that race, I'd recommend making a homebrew copy and seeing how that is implemented as it might help you achieve what you're trying to do.
Size is simply a description in plain text. You could do it 2 ways. You could either leave size out of the main race and put it in for each subrace instead. Or, instead of making the one with a different size a subrace, you could make it a Variant instead and designate that the new “size” feature replaces the original one from the parent race.
I wanted to make it so that the player could choose between medium/small, similar to humans, but for some reason it has the feature in the copy-of-human species but not when you attempt to create it from scratch.
So I've been fiddling with homebrew for a while on this website now and it is a huge part of why I still prefer D&DBeyond over other tools.
However, there are a number of glaring issues that peer through with the difficultly of working with such customisation. The limits specifically on what fields need to be filled out sometimes act more as a detriment that a boon.
Most particularly I'm referring to required RACE SIZE, as you must set the race size to one of the pre-ordained sizes. However if I for instance wanted to have subraces/variant races that change size to say Large or Small as oppose to Medium but are still part of the same race set, You can't.
There are no activatable modifiers to alter size at all. There is only changing carrying capacity. So whilst my subraces range between small and large for my homebrew design all of them appear on the sheet as medium and force me into choosing medium as the base set size for the race as a whole.
There is nothing I can do to alter this and I'd like that to change.
Currently there is only one race that changes its size in a persistent fashion without spells; the verdan from Acquisitions Incorporated. They go from small to medium once they reach level 5. If you have access to that race, I'd recommend making a homebrew copy and seeing how that is implemented as it might help you achieve what you're trying to do.
Find my D&D Beyond articles here
Size is simply a description in plain text. You could do it 2 ways. You could either leave size out of the main race and put it in for each subrace instead. Or, instead of making the one with a different size a subrace, you could make it a Variant instead and designate that the new “size” feature replaces the original one from the parent race.
I hope that helped.
Creating Epic Boons on DDB
DDB Buyers' Guide
Hardcovers, DDB & You
Content Troubleshooting
I wanted to make it so that the player could choose between medium/small, similar to humans, but for some reason it has the feature in the copy-of-human species but not when you attempt to create it from scratch.
This option in one I created from scratch?