I noticed that the staff (arcane focus) is equipable as a weapon, but not the wooden staff (druidic focus). What's up with that? No love for us druids?
Interesting. I can't help but think they used to be consistent then 1 of them changed.
I think all foci used to be equippable, but had not mechanical benefit. Now foci are not equippable by default, but equipped staffs double as quarterstaffs and wooden staff just got missed. I think that is what happened.
This issue still persists. The DMG explicitly says that "Unless a staff's description says otherwise, a staff can be used as a quarterstaff." The improvised weapon rules also support this; if a table leg can be akin to a club (the example given in the PHB), then a wooden staff should certainly be akin to a quarterstaff (if anything, it's more similar to a quarterstaff than a table leg is to a club). So it should have a quarterstaff's stats and the ability to be equipped and wielded as such. So the fact that it doesn't must be considered a bug. How do I get around it if I ever want to use it as a weapon? Should I just add a quarterstaff to my equipment, and customize it to weigh nothing? And will this bug be fixed?
I just stumbled across this myself and found it weird the wooden staff could not be equipped also. I did exactly this and added a note that it was a Druid Focus. Easy enough workaround.
This issue still persists. The DMG explicitly says that "Unless a staff's description says otherwise, a staff can be used as a quarterstaff." The improvised weapon rules also support this; if a table leg can be akin to a club (the example given in the PHB), then a wooden staff should certainly be akin to a quarterstaff (if anything, it's more similar to a quarterstaff than a table leg is to a club). So it should have a quarterstaff's stats and the ability to be equipped and wielded as such. So the fact that it doesn't must be considered a bug. How do I get around it if I ever want to use it as a weapon? Should I just add a quarterstaff to my equipment, and customize it to weigh nothing? And will this bug be fixed?
Nearly three years later, still not fixed. The issue is easy enough to work around, sure - but it's the third thing I've had to work around in the last few hours on the site. None of the things is at all "major." I'd go so far as to say all of them are first-world problems. I'd just been hopeful that with WotC taking over the site officially we'd see some of the much-requested QoL features be implemented. If anything, I find myself working around more minor issues now than I did years ago!
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
I noticed that the staff (arcane focus) is equipable as a weapon, but not the wooden staff (druidic focus). What's up with that? No love for us druids?
Interesting. I can't help but think they used to be consistent then 1 of them changed.
I think all foci used to be equippable, but had not mechanical benefit. Now foci are not equippable by default, but equipped staffs double as quarterstaffs and wooden staff just got missed. I think that is what happened.
This issue still persists. The DMG explicitly says that "Unless a staff's description says otherwise, a staff can be used as a quarterstaff." The improvised weapon rules also support this; if a table leg can be akin to a club (the example given in the PHB), then a wooden staff should certainly be akin to a quarterstaff (if anything, it's more similar to a quarterstaff than a table leg is to a club). So it should have a quarterstaff's stats and the ability to be equipped and wielded as such. So the fact that it doesn't must be considered a bug. How do I get around it if I ever want to use it as a weapon? Should I just add a quarterstaff to my equipment, and customize it to weigh nothing? And will this bug be fixed?
Just replace the wooden staff with a quarterstaff and change name.
I just stumbled across this myself and found it weird the wooden staff could not be equipped also. I did exactly this and added a note that it was a Druid Focus. Easy enough workaround.
Nearly three years later, still not fixed. The issue is easy enough to work around, sure - but it's the third thing I've had to work around in the last few hours on the site. None of the things is at all "major." I'd go so far as to say all of them are first-world problems. I'd just been hopeful that with WotC taking over the site officially we'd see some of the much-requested QoL features be implemented. If anything, I find myself working around more minor issues now than I did years ago!